780 lines
24 KiB
C++
780 lines
24 KiB
C++
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
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#include "ScriptingObject.h"
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#include "Scripting.h"
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#include "BinaryModule.h"
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#include "InternalCalls.h"
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#include "Engine/Level/Actor.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Utilities/StringConverter.h"
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#include "Engine/Content/Asset.h"
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#include "Engine/Content/Content.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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#include "ManagedCLR/MAssembly.h"
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#include "ManagedCLR/MClass.h"
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#include "ManagedCLR/MUtils.h"
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#include "ManagedCLR/MField.h"
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#include "ManagedCLR/MCore.h"
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#include "FlaxEngine.Gen.h"
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#if USE_MONO
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#include <ThirdParty/mono-2.0/mono/metadata/object.h>
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#include <ThirdParty/mono-2.0/mono/metadata/appdomain.h>
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#endif
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#define ScriptingObject_unmanagedPtr "__unmanagedPtr"
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#define ScriptingObject_id "__internalId"
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// TODO: don't leak memory (use some kind of late manual GC for those wrapper objects)
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Dictionary<ScriptingObject*, void*> ScriptingObjectsInterfaceWrappers;
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ScriptingObject::ScriptingObject(const SpawnParams& params)
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: _gcHandle(0)
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, _type(params.Type)
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, _id(params.ID)
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{
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// Managed objects must have valid and unique ID
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ASSERT(_id.IsValid());
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}
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ScriptingObject::~ScriptingObject()
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{
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Deleted(this);
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// Get rid of managed object
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ScriptingObject::DestroyManaged();
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ASSERT(_gcHandle == 0);
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// Handle custom scripting objects removing
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if (Flags & ObjectFlags::IsCustomScriptingType)
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{
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_type.Module->OnObjectDeleted(this);
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}
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// Ensure that object has been already unregistered
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if (IsRegistered())
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UnregisterObject();
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}
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ScriptingObject* ScriptingObject::NewObject(const ScriptingTypeHandle& typeHandle)
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{
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if (!typeHandle)
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return nullptr;
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auto& type = typeHandle.GetType();
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if (type.Type != ScriptingTypes::Script)
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return nullptr;
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const ScriptingObjectSpawnParams params(Guid::New(), typeHandle);
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return type.Script.Spawn(params);
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}
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MObject* ScriptingObject::GetManagedInstance() const
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{
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#if USE_MONO
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const int32 handle = Platform::AtomicRead((int32*)&_gcHandle);
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return handle ? mono_gchandle_get_target(handle) : nullptr;
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#else
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return nullptr;
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#endif
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}
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MObject* ScriptingObject::GetOrCreateManagedInstance() const
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{
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MObject* managedInstance = GetManagedInstance();
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if (!managedInstance)
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{
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const_cast<ScriptingObject*>(this)->CreateManaged();
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managedInstance = GetManagedInstance();
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}
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return managedInstance;
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}
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MClass* ScriptingObject::GetClass() const
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{
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return _type ? _type.GetType().ManagedClass : nullptr;
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}
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ScriptingObject* ScriptingObject::FromInterface(void* interfaceObj, const ScriptingTypeHandle& interfaceType)
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{
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if (!interfaceObj || !interfaceType)
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return nullptr;
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PROFILE_CPU();
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// Find the type which implements this interface and has the same vtable as interface object
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// TODO: implement vtableInterface->type hashmap caching in Scripting service to optimize sequential interface casts
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auto& modules = BinaryModule::GetModules();
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for (auto module : modules)
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{
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for (auto& type : module->Types)
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{
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if (type.Type != ScriptingTypes::Script)
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continue;
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auto interfaceImpl = type.GetInterface(interfaceType);
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if (!interfaceImpl || !interfaceImpl->IsNative)
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continue;
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// Get vtable for this type
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void* vtable = type.Script.VTable;
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if (!vtable && type.GetDefaultInstance())
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{
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// Use vtable from default instance of this type
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vtable = *(void***)type.GetDefaultInstance();
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}
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// Check if object interface vtable matches the type interface vtable value
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ScriptingObject* predictedObj = (ScriptingObject*)((byte*)interfaceObj - interfaceImpl->VTableOffset);
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void* predictedVTable = *(void***)predictedObj;
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if (vtable == predictedVTable)
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{
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ASSERT(predictedObj->GetType().GetInterface(interfaceType));
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return predictedObj;
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}
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// Check for case of passing object directly
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predictedObj = (ScriptingObject*)interfaceObj;
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predictedVTable = *(void***)predictedObj;
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if (vtable == predictedVTable)
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{
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ASSERT(predictedObj->GetType().GetInterface(interfaceType));
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return predictedObj;
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}
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}
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}
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// Special case for interface wrapper object
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for (auto& e : ScriptingObjectsInterfaceWrappers)
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{
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if (e.Value == interfaceObj)
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return e.Key;
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}
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return nullptr;
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}
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void* ScriptingObject::ToInterface(ScriptingObject* obj, const ScriptingTypeHandle& interfaceType)
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{
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if (!obj || !interfaceType)
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return nullptr;
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const ScriptingType& objectType = obj->GetType();
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const ScriptingType::InterfaceImplementation* interface = objectType.GetInterface(interfaceType);
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void* result = nullptr;
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if (interface && interface->IsNative)
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{
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// Native interface so just offset pointer to the interface vtable start
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result = (byte*)obj + interface->VTableOffset;
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}
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else if (interface)
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{
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// Interface implemented in scripting (eg. C# class inherits C++ interface)
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if (!ScriptingObjectsInterfaceWrappers.TryGet(obj, result))
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{
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result = interfaceType.GetType().Interface.GetInterfaceWrapper(obj);
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ScriptingObjectsInterfaceWrappers.Add(obj, result);
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}
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}
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return result;
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}
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ScriptingObject* ScriptingObject::ToNative(MObject* obj)
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{
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ScriptingObject* ptr = nullptr;
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#if USE_MONO
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if (obj)
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{
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// TODO: cache the field offset from object and read directly from object pointer
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const auto ptrField = mono_class_get_field_from_name(mono_object_get_class(obj), ScriptingObject_unmanagedPtr);
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CHECK_RETURN(ptrField, nullptr);
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mono_field_get_value(obj, ptrField, &ptr);
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}
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#endif
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return ptr;
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}
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bool ScriptingObject::Is(const ScriptingTypeHandle& type) const
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{
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CHECK_RETURN(type, false);
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return _type == type || CanCast(GetClass(), type.GetType().ManagedClass);
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}
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void ScriptingObject::ChangeID(const Guid& newId)
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{
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ASSERT(newId.IsValid() && newId != _id);
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const Guid prevId = _id;
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_id = newId;
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// Update managed instance
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const auto managedInstance = GetManagedInstance();
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const auto monoClass = GetClass();
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if (managedInstance && monoClass)
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{
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const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
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if (monoIdField)
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monoIdField->SetValue(managedInstance, &_id);
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}
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// Update scripting
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if (IsRegistered())
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Scripting::OnObjectIdChanged(this, prevId);
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_type.GetType().Module->OnObjectIdChanged(this, prevId);
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}
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void ScriptingObject::OnManagedInstanceDeleted()
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{
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// Release the handle
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if (_gcHandle)
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{
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#if USE_MONO
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mono_gchandle_free(_gcHandle);
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#endif
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_gcHandle = 0;
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}
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// Unregister object
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if (IsRegistered())
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UnregisterObject();
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}
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void ScriptingObject::OnScriptingDispose()
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{
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// Delete C# object
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if (IsRegistered())
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UnregisterObject();
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DestroyManaged();
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}
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bool ScriptingObject::CreateManaged()
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{
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#if USE_MONO
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MonoObject* managedInstance = CreateManagedInternal();
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if (!managedInstance)
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return true;
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// Prevent form object GC destruction
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auto handle = mono_gchandle_new(managedInstance, false);
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auto oldHandle = Platform::InterlockedCompareExchange((int32*)&_gcHandle, *(int32*)&handle, 0);
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if (*(uint32*)&oldHandle != 0)
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{
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// Other thread already created the object before
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if (const auto monoClass = GetClass())
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{
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// Reset managed to unmanaged pointer
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const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
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if (monoUnmanagedPtrField)
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{
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void* param = nullptr;
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monoUnmanagedPtrField->SetValue(managedInstance, ¶m);
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}
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}
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mono_gchandle_free(handle);
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return true;
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}
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#endif
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// Ensure to be registered
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if (!IsRegistered())
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RegisterObject();
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return false;
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}
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#if USE_MONO
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MonoObject* ScriptingObject::CreateManagedInternal()
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{
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// Get class
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MClass* monoClass = GetClass();
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if (monoClass == nullptr)
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{
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LOG(Warning, "Missing managed class for object with id {0}", GetID());
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return nullptr;
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}
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// Ensure to have managed domain attached (this can be called from custom native thread, eg. content loader)
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auto domain = mono_domain_get();
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if (!domain)
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{
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MCore::AttachThread();
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domain = mono_domain_get();
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}
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// Allocate managed instance
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MonoObject* managedInstance = mono_object_new(domain, monoClass->GetNative());
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if (managedInstance == nullptr)
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{
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LOG(Warning, "Failed to create new instance of the object of type {0}", String(monoClass->GetFullName()));
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}
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// Set handle to unmanaged object
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const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
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if (monoUnmanagedPtrField)
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{
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const void* value = this;
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monoUnmanagedPtrField->SetValue(managedInstance, &value);
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}
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// Set object id
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const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
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if (monoIdField)
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{
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monoIdField->SetValue(managedInstance, (void*)&_id);
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}
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// Initialize managed instance (calls constructor)
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mono_runtime_object_init(managedInstance);
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return managedInstance;
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}
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#endif
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void ScriptingObject::DestroyManaged()
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{
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#if USE_MONO
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// Get managed instance
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const auto managedInstance = GetManagedInstance();
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// Reset managed to unmanaged pointer
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if (managedInstance)
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{
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if (const auto monoClass = GetClass())
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{
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const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
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if (monoUnmanagedPtrField)
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{
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void* param = nullptr;
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monoUnmanagedPtrField->SetValue(managedInstance, ¶m);
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}
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}
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}
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// Clear the handle
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if (_gcHandle)
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{
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mono_gchandle_free(_gcHandle);
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_gcHandle = 0;
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}
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#else
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_gcHandle = 0;
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#endif
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}
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void ScriptingObject::RegisterObject()
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{
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ASSERT(!IsRegistered());
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Flags |= ObjectFlags::IsRegistered;
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Scripting::RegisterObject(this);
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}
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void ScriptingObject::UnregisterObject()
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{
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ASSERT(IsRegistered());
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Flags &= ~ObjectFlags::IsRegistered;
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Scripting::UnregisterObject(this);
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}
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bool ScriptingObject::CanCast(const ScriptingTypeHandle& from, const ScriptingTypeHandle& to)
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{
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if (!from && !to)
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return true;
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CHECK_RETURN(from && to, false);
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return CanCast(from.GetType().ManagedClass, to.GetType().ManagedClass);
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}
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bool ScriptingObject::CanCast(const MClass* from, const MClass* to)
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{
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if (!from && !to)
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return true;
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CHECK_RETURN(from && to, false);
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#if PLATFORM_LINUX || PLATFORM_MAC
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// Cannot enter GC unsafe region if the thread is not attached
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MCore::AttachThread();
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#endif
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return from->IsSubClassOf(to);
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}
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#if USE_MONO
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bool ScriptingObject::CanCast(const MClass* from, const MonoClass* to)
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{
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if (!from && !to)
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return true;
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CHECK_RETURN(from && to, false);
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#if PLATFORM_LINUX
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// Cannot enter GC unsafe region if the thread is not attached
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MCore::AttachThread();
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#endif
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return from->IsSubClassOf(to);
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}
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#endif
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void ScriptingObject::OnDeleteObject()
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{
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// Cleanup managed object
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DestroyManaged();
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// Unregister
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if (IsRegistered())
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UnregisterObject();
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// Base
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Object::OnDeleteObject();
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}
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String ScriptingObject::ToString() const
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{
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return _type ? String(_type.GetType().Fullname) : String::Empty;
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}
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ManagedScriptingObject::ManagedScriptingObject(const SpawnParams& params)
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: ScriptingObject(params)
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{
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}
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void ManagedScriptingObject::OnManagedInstanceDeleted()
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{
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// Base
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ScriptingObject::OnManagedInstanceDeleted();
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// Self destruct
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DeleteObject();
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}
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void ManagedScriptingObject::OnScriptingDispose()
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{
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// Base
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ScriptingObject::OnScriptingDispose();
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// Self destruct
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DeleteObject();
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}
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bool ManagedScriptingObject::CreateManaged()
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{
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#if USE_MONO
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MonoObject* managedInstance = CreateManagedInternal();
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if (!managedInstance)
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return true;
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// Cache the GC handle to the object (used to track the target object because it can be moved in a memory)
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auto handle = mono_gchandle_new_weakref(managedInstance, false);
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auto oldHandle = Platform::InterlockedCompareExchange((int32*)&_gcHandle, *(int32*)&handle, 0);
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if (*(uint32*)&oldHandle != 0)
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{
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// Other thread already created the object before
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if (const auto monoClass = GetClass())
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{
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// Reset managed to unmanaged pointer
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const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
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if (monoUnmanagedPtrField)
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{
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void* param = nullptr;
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monoUnmanagedPtrField->SetValue(managedInstance, ¶m);
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}
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}
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mono_gchandle_free(handle);
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return true;
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}
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#endif
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// Ensure to be registered
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if (!IsRegistered())
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RegisterObject();
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return false;
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}
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PersistentScriptingObject::PersistentScriptingObject(const SpawnParams& params)
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: ScriptingObject(params)
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{
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}
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class ScriptingObjectInternal
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{
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public:
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#if !COMPILE_WITHOUT_CSHARP
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static MonoObject* Create1(MonoReflectionType* type)
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{
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// Peek class for that type (handle generic class cases)
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if (!type)
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DebugLog::ThrowArgumentNull("type");
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MonoType* monoType = mono_reflection_type_get_type(type);
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const int32 monoTypeType = mono_type_get_type(monoType);
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if (monoTypeType == MONO_TYPE_GENERICINST)
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{
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LOG(Error, "Generic scripts are not supported.");
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return nullptr;
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}
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MonoClass* typeClass = mono_type_get_class(monoType);
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if (typeClass == nullptr)
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{
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LOG(Error, "Invalid type.");
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return nullptr;
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}
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// Get the assembly with that class
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auto module = ManagedBinaryModule::FindModule(typeClass);
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if (module == nullptr)
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{
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LOG(Error, "Cannot find scripting assembly for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
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return nullptr;
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}
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// Try to find the scripting type for this class
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int32 typeIndex;
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if (!module->ClassToTypeIndex.TryGet(typeClass, typeIndex))
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{
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LOG(Error, "Cannot spawn objects of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
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return nullptr;
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}
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const ScriptingType& scriptingType = module->Types[typeIndex];
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// Create unmanaged object
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const ScriptingObjectSpawnParams params(Guid::New(), ScriptingTypeHandle(module, typeIndex));
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ScriptingObject* obj = scriptingType.Script.Spawn(params);
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if (obj == nullptr)
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{
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LOG(Error, "Failed to spawn object of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
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return nullptr;
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}
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// Set default name for actors
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if (auto* actor = dynamic_cast<Actor*>(obj))
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{
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actor->SetName(String(mono_class_get_name(typeClass)));
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}
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// Create managed object
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obj->CreateManaged();
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MonoObject* managedInstance = obj->GetManagedInstance();
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if (managedInstance == nullptr)
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{
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LOG(Error, "Cannot create managed instance for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
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Delete(obj);
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}
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return managedInstance;
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}
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static MonoObject* Create2(MonoString* typeNameObj)
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{
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// Get typename
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if (typeNameObj == nullptr)
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DebugLog::ThrowArgumentNull("typeName");
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const StringAsANSI<> typeNameData((const Char*)mono_string_chars(typeNameObj), (int32)mono_string_length(typeNameObj));
|
|
const StringAnsiView typeName(typeNameData.Get(), (int32)mono_string_length(typeNameObj));
|
|
|
|
// Try to find the scripting type for this typename
|
|
const ScriptingTypeHandle type = Scripting::FindScriptingType(typeName);
|
|
if (!type)
|
|
{
|
|
LOG(Error, "Cannot find scripting type for \'{0}\'.", String(typeName));
|
|
return nullptr;
|
|
}
|
|
|
|
// Create unmanaged object
|
|
const ScriptingObjectSpawnParams params(Guid::New(), type);
|
|
ScriptingObject* obj = type.GetType().Script.Spawn(params);
|
|
if (obj == nullptr)
|
|
{
|
|
LOG(Error, "Failed to spawn object of type \'{0}\'.", String(typeName));
|
|
return nullptr;
|
|
}
|
|
|
|
// Create managed object
|
|
obj->CreateManaged();
|
|
MonoObject* managedInstance = obj->GetManagedInstance();
|
|
if (managedInstance == nullptr)
|
|
{
|
|
LOG(Error, "Cannot create managed instance for type \'{0}\'.", String(typeName));
|
|
Delete(obj);
|
|
}
|
|
|
|
return managedInstance;
|
|
}
|
|
|
|
static void ManagedInstanceCreated(MonoObject* managedInstance)
|
|
{
|
|
MonoClass* typeClass = mono_object_get_class(managedInstance);
|
|
|
|
// Get the assembly with that class
|
|
auto module = ManagedBinaryModule::FindModule(typeClass);
|
|
if (module == nullptr)
|
|
{
|
|
LOG(Error, "Cannot find scripting assembly for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
|
|
return;
|
|
}
|
|
|
|
// Try to find the scripting type for this class
|
|
int32 typeIndex;
|
|
if (!module->ClassToTypeIndex.TryGet(typeClass, typeIndex))
|
|
{
|
|
LOG(Error, "Cannot spawn objects of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
|
|
return;
|
|
}
|
|
const ScriptingType& scriptingType = module->Types[typeIndex];
|
|
|
|
// Create unmanaged object
|
|
const ScriptingObjectSpawnParams params(Guid::New(), ScriptingTypeHandle(module, typeIndex));
|
|
ScriptingObject* obj = scriptingType.Script.Spawn(params);
|
|
if (obj == nullptr)
|
|
{
|
|
LOG(Error, "Failed to spawn object of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
|
|
return;
|
|
}
|
|
|
|
// Set default name for actors
|
|
if (auto* actor = dynamic_cast<Actor*>(obj))
|
|
{
|
|
actor->SetName(String(mono_class_get_name(typeClass)));
|
|
}
|
|
|
|
// Link created managed instance to the unmanaged object
|
|
if (auto* managedScriptingObject = dynamic_cast<ManagedScriptingObject*>(obj))
|
|
{
|
|
// Managed
|
|
managedScriptingObject->_gcHandle = mono_gchandle_new_weakref(managedInstance, false);
|
|
}
|
|
else
|
|
{
|
|
// Persistent
|
|
obj->_gcHandle = mono_gchandle_new(managedInstance, false);
|
|
}
|
|
|
|
MClass* monoClass = obj->GetClass();
|
|
|
|
// Set handle to unmanaged object
|
|
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
|
|
if (monoUnmanagedPtrField)
|
|
{
|
|
const void* value = obj;
|
|
monoUnmanagedPtrField->SetValue(managedInstance, &value);
|
|
}
|
|
|
|
// Set object id
|
|
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
|
|
if (monoIdField)
|
|
{
|
|
monoIdField->SetValue(managedInstance, (void*)&obj->_id);
|
|
}
|
|
|
|
// Register object
|
|
if (!obj->IsRegistered())
|
|
obj->RegisterObject();
|
|
}
|
|
|
|
static void Destroy(ScriptingObject* obj, float timeLeft)
|
|
{
|
|
// Use scaled game time for removing actors/scripts by the user (maybe expose it to the api?)
|
|
const bool useGameTime = timeLeft > ZeroTolerance;
|
|
|
|
if (obj)
|
|
obj->DeleteObject(timeLeft, useGameTime);
|
|
}
|
|
|
|
static MonoString* GetTypeName(ScriptingObject* obj)
|
|
{
|
|
INTERNAL_CALL_CHECK_RETURN(obj, nullptr);
|
|
return MUtils::ToString(obj->GetType().Fullname);
|
|
}
|
|
|
|
static MonoObject* FindObject(Guid* id, MonoReflectionType* type)
|
|
{
|
|
if (!id->IsValid())
|
|
return nullptr;
|
|
auto klass = MUtils::GetClass(type);
|
|
ScriptingObject* obj = Scripting::TryFindObject(*id);
|
|
if (!obj)
|
|
{
|
|
if (!klass || klass == ScriptingObject::GetStaticClass()->GetNative() || mono_class_is_subclass_of(klass, Asset::GetStaticClass()->GetNative(), false) != 0)
|
|
{
|
|
obj = Content::LoadAsync<Asset>(*id);
|
|
}
|
|
}
|
|
if (obj)
|
|
{
|
|
if (klass && !obj->Is(klass))
|
|
{
|
|
LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}.", *id, String(obj->GetType().Fullname), String(MUtils::GetClassFullname(klass)));
|
|
return nullptr;
|
|
}
|
|
return obj->GetOrCreateManagedInstance();
|
|
}
|
|
if (klass)
|
|
LOG(Warning, "Unable to find scripting object with ID={0}. Required type {1}.", *id, String(MUtils::GetClassFullname(klass)));
|
|
else
|
|
LOG(Warning, "Unable to find scripting object with ID={0}", *id);
|
|
return nullptr;
|
|
}
|
|
|
|
static MonoObject* TryFindObject(Guid* id, MonoReflectionType* type)
|
|
{
|
|
ScriptingObject* obj = Scripting::TryFindObject(*id);
|
|
if (obj && !obj->Is(MUtils::GetClass(type)))
|
|
obj = nullptr;
|
|
return obj ? obj->GetOrCreateManagedInstance() : nullptr;
|
|
}
|
|
|
|
static void ChangeID(ScriptingObject* obj, Guid* id)
|
|
{
|
|
INTERNAL_CALL_CHECK(obj);
|
|
obj->ChangeID(*id);
|
|
}
|
|
|
|
static void* GetUnmanagedInterface(ScriptingObject* obj, MonoReflectionType* type)
|
|
{
|
|
if (obj && type)
|
|
{
|
|
auto typeClass = MUtils::GetClass(type);
|
|
const ScriptingTypeHandle interfaceType = ManagedBinaryModule::FindType(typeClass);
|
|
if (interfaceType)
|
|
{
|
|
return ScriptingObject::ToInterface(obj, interfaceType);
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static MonoObject* FromUnmanagedPtr(ScriptingObject* obj)
|
|
{
|
|
MonoObject* result = nullptr;
|
|
if (obj)
|
|
result = obj->GetOrCreateManagedInstance();
|
|
return result;
|
|
}
|
|
|
|
static void InitRuntime()
|
|
{
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Create1", &Create1);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Create2", &Create2);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceCreated", &ManagedInstanceCreated);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceDeleted", &Scripting::OnManagedInstanceDeleted);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Destroy", &Destroy);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_GetTypeName", &GetTypeName);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_FindObject", &FindObject);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_TryFindObject", &TryFindObject);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ChangeID", &ChangeID);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_GetUnmanagedInterface", &GetUnmanagedInterface);
|
|
ADD_INTERNAL_CALL("FlaxEngine.Object::FromUnmanagedPtr", &FromUnmanagedPtr);
|
|
}
|
|
|
|
#else
|
|
|
|
static void InitRuntime()
|
|
{
|
|
}
|
|
|
|
#endif
|
|
|
|
static ScriptingObject* Spawn(const ScriptingObjectSpawnParams& params)
|
|
{
|
|
return New<ScriptingObject>(params);
|
|
}
|
|
};
|
|
|
|
ScriptingTypeInitializer ScriptingObject::TypeInitializer(GetBinaryModuleFlaxEngine(), StringAnsiView("FlaxEngine.Object", ARRAY_COUNT("FlaxEngine.Object") - 1), sizeof(ScriptingObject), &ScriptingObjectInternal::InitRuntime, &ScriptingObjectInternal::Spawn);
|