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FlaxEngine/Source
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Wojtek Figat 713cf0d4b2 Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
..
Editor
Merge branch 'layermatrix' of https://github.com/Withaust/FlaxEngine into Withaust-layermatrix
2023-05-07 10:52:10 +02:00
Engine
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
Platforms
Update OpenAL version to 1.23.1
2023-04-19 13:11:04 +02:00
Shaders
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
ThirdParty
Update OpenAL version to 1.23.1
2023-04-19 13:11:04 +02:00
Tools
Allow newer clang versions on Linux
2023-04-22 18:31:25 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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