Files
FlaxEngine/Source/Editor/SceneGraph/Actors/ParticleEffectNode.cs

21 lines
478 B
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
/// <summary>
/// Scene tree node for <see cref="ParticleEffect"/> actor type.
/// </summary>
/// <seealso cref="ActorNodeWithIcon" />
[HideInEditor]
public sealed class ParticleEffectNode : ActorNodeWithIcon
{
/// <inheritdoc />
public ParticleEffectNode(Actor actor)
: base(actor)
{
}
}
}