45 lines
1.0 KiB
C#
45 lines
1.0 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using FlaxEngine;
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using FlaxEngine.Utilities;
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namespace FlaxEditor.States
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{
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/// <summary>
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/// In this state editor is reloading user scripts.
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/// </summary>
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/// <seealso cref="FlaxEditor.States.EditorState" />
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[HideInEditor]
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public sealed class ReloadingScriptsState : EditorState
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{
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/// <inheritdoc />
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public override string Status => "Reloading scripts...";
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internal ReloadingScriptsState(Editor editor)
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: base(editor)
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{
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}
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/// <inheritdoc />
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public override void OnEnter()
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{
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base.OnEnter();
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ScriptsBuilder.ScriptsReloadEnd += OnScriptsReloadEnd;
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}
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/// <inheritdoc />
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public override void OnExit(State nextState)
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{
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ScriptsBuilder.ScriptsReloadEnd -= OnScriptsReloadEnd;
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base.OnExit(nextState);
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}
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private void OnScriptsReloadEnd()
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{
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StateMachine.GoToState<EditingSceneState>();
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}
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}
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}
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