Files
FlaxEngine/Source/Engine/ShadersCompilation/Parser/ShaderFunctionReader.CS.h

30 lines
585 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "ShaderFunctionReader.h"
#if COMPILE_WITH_SHADER_COMPILER
namespace ShaderProcessing
{
/// <summary>
/// Compute Shaders reader
/// </summary>
class ComputeShaderFunctionReader : public ShaderFunctionReader<ComputeShaderMeta>
{
DECLARE_SHADER_META_READER_HEADER("META_CS", CS);
ComputeShaderFunctionReader()
{
_childReaders.Add(New<StripLineReader>("numthreads"));
}
~ComputeShaderFunctionReader()
{
}
};
}
#endif