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FlaxEngine
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ab51ca6e705e8110db9e14e7e40f7e16bf8c93c3
FlaxEngine
/
Source
/
Engine
/
Graphics
/
Models
History
Wojtek Figat
fdfca5156b
Various fixes and stability improvements
2023-12-06 00:28:03 +01:00
..
BlendShape.h
…
CollisionProxy.h
…
Config.h
…
MaterialSlot.h
…
Mesh.cpp
Improve collision data cooking usability
2023-10-13 23:33:03 +02:00
Mesh.h
…
MeshBase.h
…
MeshDeformation.cpp
Add normals computing to cloth mesh
2023-07-16 12:02:33 +02:00
MeshDeformation.h
Add normals computing to cloth mesh
2023-07-16 12:02:33 +02:00
ModelData.cpp
Various fixes and stability improvements
2023-12-06 00:28:03 +01:00
ModelData.h
Refactor objects splitting in models importing to be handled by
ModelTool
not the importer code itself
2023-12-01 13:57:08 +01:00
ModelData.Tool.cpp
Add various profiler events to analyze models importing workflow
2023-12-03 11:23:45 +01:00
ModelInstanceEntry.cpp
…
ModelInstanceEntry.h
…
ModelLOD.cpp
…
ModelLOD.h
…
SkeletonData.h
…
SkeletonMapping.h
Continue refactoring model tool to support importing multiple objects properly
2023-12-03 10:55:40 +01:00
SkeletonUpdater.h
…
SkinnedMesh.cpp
Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory)
2023-09-28 10:59:09 +02:00
SkinnedMesh.h
…
SkinnedMeshDrawData.cpp
…
SkinnedMeshDrawData.h
…
SkinnedModelLOD.cpp
…
SkinnedModelLOD.h
…
Types.h
…