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ac67813198aa3fdd0d092cf23dc5ec5a03257b9a
FlaxEngine/Source
History
Wojtek Figat ac67813198 Optimize code to alloc memory manually in #1088
2023-05-10 09:31:54 +02:00
..
Editor
Fix macOS build
2023-05-10 08:08:21 +02:00
Engine
Optimize code to alloc memory manually in #1088
2023-05-10 09:31:54 +02:00
Platforms
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-22 18:59:41 +02:00
Shaders
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
ThirdParty
Fix compilation issues on non-Windows platforms
2023-05-09 17:32:31 +02:00
Tools
Use Unsafe.As casting in generated managed marshallers
2023-05-08 23:28:54 +03:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
2023-03-27 17:29:42 +02:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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