Files
FlaxEngine/Source/Editor/Cooker/Platform/UWP/UWPPlatformTools.h
2020-12-07 23:40:54 +01:00

65 lines
1.5 KiB
C++

// Copyright (c) 2012-2019 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_TOOLS_UWP || PLATFORM_TOOLS_XBOX_ONE
#include "../../PlatformTools.h"
/// <summary>
/// The Universal Windows Platform (UWP) platform support tools.
/// </summary>
class UWPPlatformTools : public PlatformTools
{
public:
// [PlatformTools]
bool UseAOT() const override;
bool OnScriptsStepDone(CookingData& data) override;
bool OnDeployBinaries(CookingData& data) override;
void OnConfigureAOT(CookingData& data, AotConfig& config) override;
bool OnPerformAOT(CookingData& data, AotConfig& config, const String& assemblyPath) override;
bool OnPostProcess(CookingData& data) override;
};
/// <summary>
/// The Windows Store platform support tools.
/// </summary>
class WSAPlatformTools : public UWPPlatformTools
{
private:
ArchitectureType _arch;
public:
WSAPlatformTools(ArchitectureType arch)
: _arch(arch)
{
}
public:
// [PlatformTools]
const Char* GetDisplayName() const override;
const Char* GetName() const override;
PlatformType GetPlatform() const override;
ArchitectureType GetArchitecture() const override;
};
/// <summary>
/// The Xbox One platform support tools.
/// </summary>
class XboxOnePlatformTools : public UWPPlatformTools
{
public:
// [PlatformTools]
const Char* GetDisplayName() const override;
const Char* GetName() const override;
PlatformType GetPlatform() const override;
ArchitectureType GetArchitecture() const override;
};
#endif