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b0ca1cc652c4e97c8bd8a461e062633659e2dbd5
FlaxEngine/Source/Editor/Cooker
History
Wojtek Figat 8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
..
Platform
Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
2021-08-30 16:15:06 +02:00
Steps
Fix Game Cooker cache when materials or particles or shaders format gets changed
2021-10-14 11:05:56 +02:00
CookingData.h
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
GameCooker.cpp
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
GameCooker.cs
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
GameCooker.h
Add build preset and target names to access for Game Cooker extending
2021-08-08 16:02:48 +02:00
PlatformTools.h
Add support for separate native and managed code in packaged build
2021-07-03 19:12:23 +02:00
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