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b0ca1cc652c4e97c8bd8a461e062633659e2dbd5
FlaxEngine/Source/Editor/Scripting
History
Wojtek Figat 8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
..
CodeEditors
Fixed crash on startup when 2 Rider installations are detected
2021-08-07 21:43:58 +02:00
CodeEditor.cpp
Fix scripts projects opening to support adync open when uisng Editor menu option
2021-06-09 10:59:15 +02:00
CodeEditor.h
Add integration with Rider IDE
2021-03-02 13:43:50 +01:00
ScriptsBuilder.cpp
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
ScriptsBuilder.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ScriptsBuilder.h
Fix support for codeless game projects
2021-10-05 15:54:55 +02:00
ScriptType.cs
Add support for using interfaces in Visual Scripting
2021-10-04 12:26:35 +02:00
Types.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
TypeUtils.cs
Add support for using interfaces in Visual Scripting
2021-10-04 12:26:35 +02:00
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