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b0ca1cc652c4e97c8bd8a461e062633659e2dbd5
FlaxEngine/Source/Engine/Foliage
History
Wojtek Figat e1d9fbb742 Fix some engine API to be exposed for C++ scripting
2021-09-21 18:23:31 +02:00
..
Config.h
Optimize Foliage rendering with manual draw calls submission
2021-07-04 11:25:55 +02:00
Foliage.Build.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Foliage.cpp
Fix drawing transparent foliage when using prebatched draw calls
2021-07-09 17:17:50 +02:00
Foliage.h
Optimize renderer memory allocations with RenderListAllocation (mem pooling)
2021-07-08 00:34:51 +02:00
FoliageCluster.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
FoliageCluster.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
FoliageInstance.h
Fix some engine API to be exposed for C++ scripting
2021-09-21 18:23:31 +02:00
FoliageType.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
FoliageType.h
Optimize Foliage with quad-tree clustering per foliage type
2021-07-04 11:25:54 +02:00
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