225 lines
7.7 KiB
C#
225 lines
7.7 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
|
|
|
|
#if USE_LARGE_WORLDS
|
|
using Real = System.Double;
|
|
#else
|
|
using Real = System.Single;
|
|
#endif
|
|
|
|
using System;
|
|
using FlaxEngine;
|
|
|
|
namespace FlaxEditor.SceneGraph.Actors
|
|
{
|
|
/// <summary>
|
|
/// Actor node for <see cref="BoxBrush"/>.
|
|
/// </summary>
|
|
/// <seealso cref="ActorNode" />
|
|
[HideInEditor]
|
|
public sealed class BoxBrushNode : ActorNode
|
|
{
|
|
/// <summary>
|
|
/// Sub actor node used to edit volume.
|
|
/// </summary>
|
|
/// <seealso cref="FlaxEditor.SceneGraph.ActorChildNode{T}" />
|
|
public sealed class SideLinkNode : ActorChildNode<BoxBrushNode>
|
|
{
|
|
private sealed class BrushSurfaceProxy
|
|
{
|
|
[HideInEditor]
|
|
public BoxBrush Brush;
|
|
|
|
[HideInEditor]
|
|
public int Index;
|
|
|
|
[EditorOrder(10), EditorDisplay("Brush")]
|
|
[Tooltip("The material used to render the brush surface.")]
|
|
public MaterialBase Material
|
|
{
|
|
get => Brush.Surfaces[Index].Material;
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index].Material = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
|
|
[EditorOrder(30), EditorDisplay("Brush", "UV Scale"), Limit(-1000, 1000, 0.01f)]
|
|
[Tooltip("The surface texture coordinates scale.")]
|
|
public Float2 TexCoordScale
|
|
{
|
|
get => Brush.Surfaces[Index].TexCoordScale;
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index].TexCoordScale = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
|
|
[EditorOrder(40), EditorDisplay("Brush", "UV Offset"), Limit(-1000, 1000, 0.01f)]
|
|
[Tooltip("The surface texture coordinates offset.")]
|
|
public Float2 TexCoordOffset
|
|
{
|
|
get => Brush.Surfaces[Index].TexCoordOffset;
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index].TexCoordOffset = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
|
|
[EditorOrder(50), EditorDisplay("Brush", "UV Rotation")]
|
|
[Tooltip("The surface texture coordinates rotation angle (in degrees).")]
|
|
public float TexCoordRotation
|
|
{
|
|
get => Brush.Surfaces[Index].TexCoordRotation;
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index].TexCoordRotation = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
|
|
[EditorOrder(20), EditorDisplay("Brush", "Scale In Lightmap"), Limit(0, 10000, 0.1f)]
|
|
[Tooltip("The scale in lightmap (per surface).")]
|
|
public float ScaleInLightmap
|
|
{
|
|
get => Brush.Surfaces[Index].ScaleInLightmap;
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index].ScaleInLightmap = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
}
|
|
|
|
private Vector3 _offset;
|
|
|
|
/// <summary>
|
|
/// Gets the brush actor.
|
|
/// </summary>
|
|
public BoxBrush Brush => (BoxBrush)((BoxBrushNode)ParentNode).Actor;
|
|
|
|
/// <summary>
|
|
/// Gets the brush surface.
|
|
/// </summary>
|
|
public BrushSurface Surface
|
|
{
|
|
get => Brush.Surfaces[Index];
|
|
set
|
|
{
|
|
var surfaces = Brush.Surfaces;
|
|
surfaces[Index] = value;
|
|
Brush.Surfaces = surfaces;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="SideLinkNode"/> class.
|
|
/// </summary>
|
|
/// <param name="actor">The parent node.</param>
|
|
/// <param name="id">The identifier.</param>
|
|
/// <param name="index">The index.</param>
|
|
public SideLinkNode(BoxBrushNode actor, Guid id, int index)
|
|
: base(actor, id, index)
|
|
{
|
|
switch (index)
|
|
{
|
|
case 0:
|
|
_offset = new Vector3(0.5f, 0, 0);
|
|
break;
|
|
case 1:
|
|
_offset = new Vector3(-0.5f, 0, 0);
|
|
break;
|
|
case 2:
|
|
_offset = new Vector3(0, 0.5f, 0);
|
|
break;
|
|
case 3:
|
|
_offset = new Vector3(0, -0.5f, 0);
|
|
break;
|
|
case 4:
|
|
_offset = new Vector3(0, 0, 0.5f);
|
|
break;
|
|
case 5:
|
|
_offset = new Vector3(0, 0, -0.5f);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override Transform Transform
|
|
{
|
|
get
|
|
{
|
|
var actor = Brush;
|
|
var localOffset = _offset * actor.Size + actor.Center;
|
|
Transform localTrans = new Transform(localOffset);
|
|
return actor.Transform.LocalToWorld(localTrans);
|
|
}
|
|
set
|
|
{
|
|
var actor = Brush;
|
|
Transform localTrans = actor.Transform.WorldToLocal(value);
|
|
var prevLocalOffset = _offset * actor.Size + actor.Center;
|
|
var localOffset = Vector3.Abs(_offset) * 2.0f * localTrans.Translation;
|
|
var localOffsetDelta = localOffset - prevLocalOffset;
|
|
float centerScale = Index % 2 == 0 ? 0.5f : -0.5f;
|
|
actor.Size += localOffsetDelta;
|
|
actor.Center += localOffsetDelta * centerScale;
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override object EditableObject => new BrushSurfaceProxy
|
|
{
|
|
Brush = Brush,
|
|
Index = Index,
|
|
};
|
|
|
|
/// <inheritdoc />
|
|
public override bool RayCastSelf(ref RayCastData ray, out Real distance, out Vector3 normal)
|
|
{
|
|
return Brush.Intersects(Index, ray.Ray, out distance, out normal);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void OnDebugDraw(ViewportDebugDrawData data)
|
|
{
|
|
ParentNode.OnDebugDraw(data);
|
|
data.HighlightBrushSurface(Brush.Surfaces[Index]);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public BoxBrushNode(Actor actor)
|
|
: base(actor)
|
|
{
|
|
var id = ID;
|
|
for (int i = 0; i < 6; i++)
|
|
AddChildNode(new SideLinkNode(this, GetSubID(id, i), i));
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override bool RayCastSelf(ref RayCastData ray, out Real distance, out Vector3 normal)
|
|
{
|
|
if (((BoxBrush)_actor).OrientedBox.Intersects(ray.Ray))
|
|
{
|
|
for (int i = 0; i < ChildNodes.Count; i++)
|
|
{
|
|
if (ChildNodes[i] is SideLinkNode node && node.RayCastSelf(ref ray, out distance, out normal))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
distance = 0;
|
|
normal = Vector3.Up;
|
|
return false;
|
|
}
|
|
}
|
|
}
|