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FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Win32/Win32VulkanPlatform.cpp

28 lines
1001 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#include "Win32VulkanPlatform.h"
#if GRAPHICS_API_VULKAN && PLATFORM_WIN32
#include "../RenderToolsVulkan.h"
#include "Engine/Graphics/GPUDevice.h"
#include "Engine/Platform/Window.h"
void Win32VulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
}
void Win32VulkanPlatform::CreateSurface(Window* window, VkInstance instance, VkSurfaceKHR* surface)
{
void* windowHandle = window->GetNativePtr();
VkWin32SurfaceCreateInfoKHR surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR);
surfaceCreateInfo.hinstance = GetModuleHandle(nullptr);
surfaceCreateInfo.hwnd = static_cast<HWND>(windowHandle);
VALIDATE_VULKAN_RESULT(vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, nullptr, surface));
}
#endif