Files
FlaxEngine/Source/Editor/Utilities/ScreenUtilities/ScreenUtilitiesLinux.cpp
2023-05-17 23:51:24 -04:00

86 lines
2.4 KiB
C++

#if PLATFORM_LINUX
#include "ScreenUtilities.h"
#include "Engine/Core/Math/Color32.h"
#include "Engine/Core/Math/Vector2.h"
#include "Engine/Core/Delegate.h"
#include "Engine/Core/Log.h"
#include "Engine/Platform/Linux/IncludeX11.h"
Color32 ScreenUtilities::GetPixelAt(int32 x, int32 y)
{
X11::XColor color;
Color32 outputColor;
X11::Display* display = X11::XOpenDisplay((char *) NULL);
int defaultScreen = X11::XDefaultScreen(display);
X11::XImage* image;
image = X11::XGetImage(display, X11::XRootWindow(display, defaultScreen), x, y, 1, 1, AllPlanes, XYPixmap);
color.pixel = XGetPixel(image, 0, 0);
X11::XFree(image);
X11::XQueryColor(display, X11::XDefaultColormap(display, defaultScreen), &color);
outputColor.R = color.red / 256;
outputColor.G = color.green / 256;
outputColor.B = color.blue / 256;
X11::XCloseDisplay(display);
return outputColor;
}
Int2 ScreenUtilities::GetScreenCursorPosition()
{
Int2 cursorPosition = { 0, 0 };
X11::Display* display = X11::XOpenDisplay(NULL);
X11::Window rootWindow = X11::XRootWindow(display, X11::XDefaultScreen(display));
// Buffers (Some useful, some not.)
X11::Window rootWindowBuffer;
int rootX, rootY;
int winXBuffer, winYBuffer;
uint maskBuffer;
int gotPointer = X11::XQueryPointer(display, rootWindow, &rootWindowBuffer, &rootWindowBuffer, &rootX, &rootY, &winXBuffer, &winYBuffer, &maskBuffer);
if (!gotPointer) {
LOG(Error, "Failed to read mouse pointer (Are you using multiple displays?)");
return cursorPosition;
}
cursorPosition.X = rootX;
cursorPosition.Y = rootY;
X11::XCloseDisplay(display);
return cursorPosition;
}
class ScreenUtilitiesLinux
{
public:
static void BlockAndReadMouse();
};
void ScreenUtilitiesLinux::BlockAndReadMouse()
{
X11::Display* display = X11::XOpenDisplay(NULL);
X11::Window rootWindow = X11::XRootWindow(display, X11::XDefaultScreen(display));
int grabbedPointer = X11::XGrabPointer(display, rootWindow, 0, Button1Mask, GrabModeAsync, GrabModeAsync, rootWindow, NULL, CurrentTime);
if (grabbedPointer != GrabSuccess) {
LOG(Error, "Failed to grab cursor for events.");
}
// No idea how to proceed from here for events.
return;
}
Delegate<Color32> ScreenUtilities::PickColorDone;
void ScreenUtilities::PickColor()
{
return;
}
#endif