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b69d54a5ca620f87eaacb71c7b5fd87e26da91a8
FlaxEngine/Source/Engine/Graphics/Textures
History
Wojtek Figat 1da803c5fb Fix compilation without GPU resources naming enabled
2024-01-11 17:59:34 +01:00
..
GPUSampler.cpp
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUSampler.h
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUSamplerDescription.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GPUSamplerDescription.h
Update copyright year
2023-01-10 15:29:37 +01:00
GPUTexture.cpp
Add more ASTC texture formats with larger block sizes
2023-12-20 15:12:12 +01:00
GPUTexture.h
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUTextureDescription.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GPUTextureDescription.h
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
2023-01-15 12:44:39 +01:00
ITextureOwner.h
Update copyright year
2023-01-10 15:29:37 +01:00
StreamingTexture.cpp
Fix compilation without GPU resources naming enabled
2024-01-11 17:59:34 +01:00
StreamingTexture.h
Update copyright year
2023-01-10 15:29:37 +01:00
TextureBase.cpp
Fix deadlock in asset thumbnails rendering queue when texture streaming fails
2023-12-14 16:05:15 +01:00
TextureBase.h
Fix deadlock in asset thumbnails rendering queue when texture streaming fails
2023-12-14 16:05:15 +01:00
TextureData.h
Update copyright year
2023-01-10 15:29:37 +01:00
Types.h
Use soft asset ref to graphics settings
2023-11-03 19:23:38 +01:00
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