Files
FlaxEngine/.github/workflows/build_windows.yml
Wojciech Figat 069d51305e Tweaks for CI
2022-01-17 11:34:40 +01:00

56 lines
2.0 KiB
YAML

name: Build Windows
on: [push, pull_request]
env:
VULKAN_SDK: C:\VulkanSDK\
jobs:
# Editor
editor-windows:
name: Editor (Windows, Development x64)
runs-on: "windows-latest"
steps:
- name: Setup Vulkan
run: |
$ver = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
echo "Vulkan SDK version $ver"
$ProgressPreference = 'SilentlyContinue'
Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/$ver/windows/VulkanSDK-$ver-Installer.exe" -OutFile VulkanSDK.exe
echo "Vulkan SDK downloaded"
.\VulkanSDK.exe --root C:\VulkanSDK --accept-licenses --default-answer --confirm-command install
echo "Vulkan SDK installed!"
- name: Checkout repo
uses: actions/checkout@v2
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Build
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
# Game
game-windows:
name: Game (Windows, Release x64)
runs-on: "windows-latest"
steps:
- name: Setup Vulkan
run: |
$ver = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
echo "Vulkan SDK version $ver"
$ProgressPreference = 'SilentlyContinue'
Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/$ver/windows/VulkanSDK-$ver-Installer.exe" -OutFile VulkanSDK.exe
echo "Vulkan SDK downloaded"
.\VulkanSDK.exe --root C:\VulkanSDK --accept-licenses --default-answer --confirm-command install
echo "Vulkan SDK installed!"
- name: Checkout repo
uses: actions/checkout@v2
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Build
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Release -buildtargets=FlaxGame