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b7b23dce5f65ab40d74108e8a39472f16b68dbb3
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat 23fcfb4eb2 Code cleanup
#2717
2024-08-05 19:44:06 +02:00
..
Features
Code cleanup
2024-08-05 19:44:06 +02:00
Decal.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
Deformable.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
GPUParticles.shader
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
2022-07-31 22:20:38 +02:00
GUI.shader
Add "View Size" node for GUI materials
2022-06-13 22:25:55 +03:00
Particle.shader
Fix ribbon particles triangle indices ordering to prevent artifacts
2023-02-03 13:30:48 +01:00
PostProcess.shader
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Surface.shader
Fix animated model skinning precision issues
2024-04-22 13:18:52 +02:00
Terrain.shader
Add support for 32 bit indices for the terrain chunk geometry
2023-02-14 13:14:04 +01:00
VolumeParticle.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
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