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FlaxEngine/Source/Shaders/GI
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Wojtek Figat f025f923ae Increase limit on Global Surface Atlas objects culling to prevent artifacts in dense scenes
2024-08-12 15:35:29 +02:00
..
DDGI.hlsl
Fix blending between DDGI cascades on the end of the range
2024-07-24 12:21:50 +02:00
DDGI.shader
Add IndirectLightingIntensity to Sky for GI intensity control
2024-08-12 15:34:08 +02:00
GlobalSurfaceAtlas.hlsl
Update year in copyright note
2024-02-26 19:00:48 +01:00
GlobalSurfaceAtlas.shader
Increase limit on Global Surface Atlas objects culling to prevent artifacts in dense scenes
2024-08-12 15:35:29 +02:00
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