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bb00d29098f977ae9739e86a2cfb8604f81a43dd
FlaxEngine/Source/Engine/ShadowsOfMordor
History
Wojtek Figat 10bed94357 Refactor engine systems to use platform time seconds rather than date time
2024-01-28 22:15:34 +01:00
..
AtlasChartsPacker.h
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.BuildCache.cpp
Use D3D11_MAP_FLAG_DO_NOT_WAIT only from main thread (worker threads can wait for data)
2023-02-17 11:08:12 +01:00
Builder.Charts.cpp
Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
2023-02-17 16:28:48 +01:00
Builder.Config.h
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.cpp
Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
2023-02-17 16:28:48 +01:00
Builder.Debug.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.DoWork.cpp
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Builder.Entries.cpp
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
2023-01-15 12:44:39 +01:00
Builder.h
Refactor engine systems to use platform time seconds rather than date time
2024-01-28 22:15:34 +01:00
Builder.Hemispheres.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.Jobs.cpp
Softlock fix
2023-08-01 10:01:00 +02:00
ShadowsOfMordor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
Types.h
Update copyright year
2023-01-10 15:29:37 +01:00
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