Files
FlaxEngine/Source/Editor/Options/ViewportOptions.cs
Wojciech Figat a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00

64 lines
3.0 KiB
C#

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System.ComponentModel;
using FlaxEngine;
namespace FlaxEditor.Options
{
/// <summary>
/// Editor viewport options data container.
/// </summary>
[CustomEditor(typeof(Editor<ViewportOptions>))]
public class ViewportOptions
{
/// <summary>
/// Gets or sets the mouse movement sensitivity scale applied when using the viewport camera.
/// </summary>
[DefaultValue(1.0f), Limit(0.01f, 100.0f)]
[EditorDisplay("General"), EditorOrder(100), Tooltip("The mouse movement sensitivity scale applied when using the viewport camera.")]
public float MouseSensitivity { get; set; } = 1.0f;
/// <summary>
/// Gets or sets the mouse wheel sensitivity applied to zoom in orthographic mode.
/// </summary>
[DefaultValue(1.0f), Limit(0.01f, 100.0f)]
[EditorDisplay("General"), EditorOrder(101), Tooltip("The mouse wheel sensitivity applied to zoom in orthographic mode.")]
public float MouseWheelSensitivity { get; set; } = 1.0f;
/// <summary>
/// Gets or sets the default movement speed for the viewport camera (must match the dropdown menu values in the viewport).
/// </summary>
[DefaultValue(1.0f), Limit(0.01f, 100.0f)]
[EditorDisplay("Defaults"), EditorOrder(110), Tooltip("The default movement speed for the viewport camera (must match the dropdown menu values in the viewport).")]
public float DefaultMovementSpeed { get; set; } = 1.0f;
/// <summary>
/// Gets or sets the default near clipping plane distance for the viewport camera.
/// </summary>
[DefaultValue(10.0f), Limit(0.001f, 1000.0f)]
[EditorDisplay("Defaults"), EditorOrder(120), Tooltip("The default near clipping plane distance for the viewport camera.")]
public float DefaultNearPlane { get; set; } = 10.0f;
/// <summary>
/// Gets or sets the default far clipping plane distance for the viewport camera.
/// </summary>
[DefaultValue(40000.0f), Limit(10.0f)]
[EditorDisplay("Defaults"), EditorOrder(130), Tooltip("The default far clipping plane distance for the viewport camera.")]
public float DefaultFarPlane { get; set; } = 40000.0f;
/// <summary>
/// Gets or sets the default field of view angle (in degrees) for the viewport camera.
/// </summary>
[DefaultValue(60.0f), Limit(35.0f, 160.0f, 0.1f)]
[EditorDisplay("Defaults", "Default Field Of View"), EditorOrder(140), Tooltip("The default field of view angle (in degrees) for the viewport camera.")]
public float DefaultFieldOfView { get; set; } = 60.0f;
/// <summary>
/// Gets or sets if the panning direction is inverted for the viewport camera.
/// </summary>
[DefaultValue(false)]
[EditorDisplay("Defaults"), EditorOrder(150), Tooltip("Invert the panning direction for the viewport camera.")]
public bool DefaultInvertPanning { get; set; } = false;
}
}