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FlaxEngine/Source/Editor/SceneGraph
History
Wojtek Figat abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
2025-03-18 14:20:20 +01:00
..
Actors
Fix rubber band to ignore inactive actors
2025-03-17 11:40:23 +01:00
GUI
fix some typos
2025-03-11 21:18:23 +01:00
ActorChildNode.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
ActorNode.cs
Fix rubber band to ignore inactive actors
2025-03-17 11:40:23 +01:00
ActorNodeWithIcon.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
ISceneEditingContext.cs
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
2025-03-03 23:32:27 +01:00
LocalSceneGraph.cs
Add Actor.HasScene and Script.HasScene
2024-04-20 20:58:55 +03:00
RootNode.cs
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
2025-03-03 23:32:27 +01:00
SceneGraphFactory.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
SceneGraphNode.cs
Clear references holding on to types in game assemblies
2025-02-26 20:29:19 +02:00
SceneGraphTools.cs
Fix bug in actors duplicate action due to incorrect actors list setup
2024-03-07 20:23:00 +01:00
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