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FlaxEngine/Source/Engine/Physics
History
Wojtek Figat 9d5d80bf4a Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
2025-02-21 15:07:44 +01:00
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Actors
add getter for WheeledVehicle throttle
2024-10-22 14:38:13 +02:00
Colliders
Refactor Bezier splines drawing and editing to property evaluate value and match curve evaluation
2024-12-02 19:10:28 +01:00
Joints
Fix missing EditorDisplay attribute on Distance and Hinge Joints for thier Flags
2024-10-02 10:55:43 -05:00
PhysX
Fix crash when using physics overlap tests with Collider outputs that catch Terrain
2025-02-21 15:07:44 +01:00
CollisionCooking.cpp
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CollisionCooking.h
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CollisionData.cpp
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CollisionData.cs
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CollisionData.h
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Collisions.cs
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Collisions.h
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D6Joint.cs
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HingeJoint.cs
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Limits.cs
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PhysicalMaterial.h
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Physics.Build.cs
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Physics.cpp
Fix crash when using physics overlap tests with Collider outputs that catch Terrain
2025-02-21 15:07:44 +01:00
Physics.h
Add assertions for checking against un-normalized direction vectors
2024-07-20 15:34:11 +03:00
PhysicsBackend.h
Fix crash when using physics overlap tests with Collider outputs that catch Terrain
2025-02-21 15:07:44 +01:00
PhysicsBackendEmpty.cpp
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PhysicsScene.h
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PhysicsSettings.cs
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PhysicsSettings.h
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PhysicsStatistics.h
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Types.h
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