65 lines
2.4 KiB
C#
65 lines
2.4 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using Flax.Build.NativeCpp;
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namespace Flax.Build
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{
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partial class Configuration
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{
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/// <summary>
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/// Specifies the minimum Mac OSX version to use (eg. 10.14).
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/// </summary>
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[CommandLine("macOSXMinVer", "<version>", "Specifies the minimum Mac OSX version to use (eg. 10.14).")]
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public static string MacOSXMinVer = "13";
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}
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}
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namespace Flax.Build.Platforms
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{
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/// <summary>
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/// The build toolchain for all Mac systems.
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/// </summary>
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/// <seealso cref="UnixToolchain" />
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public sealed class MacToolchain : AppleToolchain
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="MacToolchain"/> class.
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/// </summary>
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/// <param name="platform">The platform.</param>
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/// <param name="architecture">The target architecture.</param>
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public MacToolchain(MacPlatform platform, TargetArchitecture architecture)
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: base(platform, architecture, "MacOSX")
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{
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}
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/// <inheritdoc />
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public override void SetupEnvironment(BuildOptions options)
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{
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base.SetupEnvironment(options);
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options.CompileEnv.PreprocessorDefinitions.Add("PLATFORM_MAC");
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// TODO: move this to the specific module configs (eg. Platform.Build.cs)
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options.LinkEnv.InputLibraries.Add("z");
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options.LinkEnv.InputLibraries.Add("bz2");
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options.LinkEnv.InputLibraries.Add("CoreFoundation.framework");
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options.LinkEnv.InputLibraries.Add("CoreGraphics.framework");
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options.LinkEnv.InputLibraries.Add("CoreMedia.framework");
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options.LinkEnv.InputLibraries.Add("CoreVideo.framework");
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options.LinkEnv.InputLibraries.Add("SystemConfiguration.framework");
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options.LinkEnv.InputLibraries.Add("IOKit.framework");
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options.LinkEnv.InputLibraries.Add("Cocoa.framework");
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options.LinkEnv.InputLibraries.Add("QuartzCore.framework");
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options.LinkEnv.InputLibraries.Add("AVFoundation.framework");
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}
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protected override void AddArgsCommon(BuildOptions options, List<string> args)
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{
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base.AddArgsCommon(options, args);
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args.Add("-mmacosx-version-min=" + Configuration.MacOSXMinVer);
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}
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}
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}
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