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GoaLitiuM/FlaxEngine
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be204fd2f5a730724569b044f8266e8de86c85ee
FlaxEngine/Source
History
Chandler Cox be204fd2f5 Ensure prefab actors static flags match parent flags or keeps it's own.
2023-04-19 14:05:51 -05:00
..
Editor
Ensure prefab actors static flags match parent flags or keeps it's own.
2023-04-19 14:05:51 -05:00
Engine
Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards
2023-04-19 11:18:34 +02:00
Platforms
Update NUnit to 3.16.1
2023-01-10 14:26:26 +01:00
Shaders
Minor fix
2023-02-18 22:23:59 +01:00
ThirdParty
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
2023-02-28 15:51:05 +01:00
Tools
Cache networking code generation task results
2023-04-17 11:12:16 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
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Logo.png
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resource.h
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