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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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c140cc4e7c755c0ce432041d0fc70a5fc8738903
FlaxEngine/Source
History
Wojtek Figat c140cc4e7c Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
..
Editor
Add support for multiple physical materials in terrain - one for each painted layer
2024-02-16 17:11:40 +01:00
Engine
Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
Platforms
Add ability to change default Android screen orientation.
2023-12-08 15:48:43 -06:00
Shaders
Fix color grading issue with LUT texture used
2024-02-09 23:29:43 +01:00
ThirdParty
Fix crash when resizing navmesh capacity with crowd created for that navmesh
2023-12-18 21:45:27 +01:00
Tools
Fix marshaling custom type array to C# with MarshalAs used
2024-02-15 18:28:51 +01:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
FlaxEditor.rc
…
FlaxGame.Build.cs
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FlaxGame.rc
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FlaxTests.Build.cs
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
Icon.ico
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Logo.png
…
resource.h
…
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