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FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Android/AndroidVulkanPlatform.cpp

33 lines
1.2 KiB
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#if GRAPHICS_API_VULKAN && PLATFORM_ANDROID
#include "AndroidVulkanPlatform.h"
#include "../RenderToolsVulkan.h"
#include "Engine/Platform/Window.h"
void AndroidVulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
}
void AndroidVulkanPlatform::GetDeviceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
}
void AndroidVulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
{
ASSERT(window);
void* windowHandle = window->GetNativePtr();
ASSERT(windowHandle);
VkAndroidSurfaceCreateInfoKHR surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR);
surfaceCreateInfo.window = (struct ANativeWindow*)windowHandle;
VALIDATE_VULKAN_RESULT(vkCreateAndroidSurfaceKHR(instance, &surfaceCreateInfo, nullptr, surface));
}
#endif