Files
FlaxEngine/Source/Engine/Graphics/Async/Tasks/GPUCopySubresourceTask.h
2024-02-26 19:00:48 +01:00

69 lines
1.9 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once
#include "../GPUTask.h"
#include "../GPUTasksContext.h"
#include "Engine/Graphics/GPUResourceProperty.h"
/// <summary>
/// GPU subresource copy task.
/// </summary>
class GPUCopySubresourceTask : public GPUTask
{
private:
GPUResourceReference _srcResource;
GPUResourceReference _dstResource;
uint32 _srcSubresource, _dstSubresource;
public:
/// <summary>
/// Init
/// </summary>
/// <param name="src">The source resource.</param>
/// <param name="dst">The destination resource.</param>
/// <param name="srcSubresource">The source subresource index.</param>
/// <param name="dstSubresource">The destination subresource index.</param>
GPUCopySubresourceTask(GPUResource* src, GPUResource* dst, uint32 srcSubresource, uint32 dstSubresource)
: GPUTask(Type::CopyResource)
, _srcResource(src)
, _dstResource(dst)
, _srcSubresource(srcSubresource)
, _dstSubresource(dstSubresource)
{
_srcResource.Released.Bind<GPUCopySubresourceTask, &GPUCopySubresourceTask::OnResourceReleased>(this);
_dstResource.Released.Bind<GPUCopySubresourceTask, &GPUCopySubresourceTask::OnResourceReleased>(this);
}
private:
void OnResourceReleased()
{
Cancel();
}
public:
// [GPUTask]
bool HasReference(Object* resource) const override
{
return _srcResource == resource || _dstResource == resource;
}
protected:
// [GPUTask]
Result run(GPUTasksContext* context) override
{
if (!_srcResource || !_dstResource)
return Result::MissingResources;
context->GPU->CopySubresource(_dstResource, _dstSubresource, _srcResource, _srcSubresource);
return Result::Ok;
}
void OnEnd() override
{
_srcResource.Unlink();
_dstResource.Unlink();
// Base
GPUTask::OnEnd();
}
};