Files
FlaxEngine/Source/Editor/CustomEditors/Editors/ModelInstanceEntryEditor.cs
Chandler Cox c89421438b Code cleanup
2023-07-15 10:42:41 -05:00

156 lines
7.2 KiB
C#

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.CustomEditors.GUI;
using FlaxEditor.Scripting;
using FlaxEngine;
namespace FlaxEditor.CustomEditors.Editors
{
/// <summary>
/// Default implementation of the inspector used to edit <see cref="ModelInstanceEntry"/> value type properties.
/// </summary>
[CustomEditor(typeof(ModelInstanceEntry)), DefaultEditor]
public sealed class ModelInstanceEntryEditor : GenericEditor
{
private GroupElement _group;
private bool _updateName;
private MaterialBase _material;
private ModelInstanceEntry _entry;
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
_updateName = true;
var group = layout.Group("Entry");
_group = group;
_entry = (ModelInstanceEntry)Values[0];
var entryIndex = ParentEditor.ChildrenEditors.IndexOf(this);
var materiaLabel = new PropertyNameLabel("Material");
materiaLabel.TooltipText = "The mesh surface material used for the rendering.";
if (ParentEditor.ParentEditor.Values[0] is StaticModel staticModel)
{
// Ensure that entry with default material set is set back to null
if (_entry.Material == staticModel.Model.MaterialSlots[entryIndex].Material)
{
staticModel.SetMaterial(entryIndex, null);
}
_material = staticModel.GetMaterial(entryIndex);
var matContainer = new CustomValueContainer(new ScriptType(typeof(MaterialBase)), _material, (instance, index) => _material, (instance, index, value) => _material = value as MaterialBase);
var materialEditor = (_group.Property(materiaLabel, matContainer)) as AssetRefEditor;
materialEditor.Values.SetDefaultValue((staticModel.Model.MaterialSlots[entryIndex].Material) ? staticModel.Model.MaterialSlots[entryIndex].Material : GPUDevice.Instance.DefaultMaterial);
materialEditor.RefreshDefaultValue();
materialEditor.Picker.SelectedItemChanged += () =>
{
var material = materialEditor.Picker.SelectedAsset as MaterialBase;
if (!material)
{
staticModel.SetMaterial(entryIndex, GPUDevice.Instance.DefaultMaterial);
materialEditor.Picker.SelectedAsset = GPUDevice.Instance.DefaultMaterial;
}
else if (material == staticModel.Model.MaterialSlots[entryIndex].Material)
{
staticModel.SetMaterial(entryIndex, null);
}
else if (material == GPUDevice.Instance.DefaultMaterial && !staticModel.Model.MaterialSlots[entryIndex].Material)
{
staticModel.SetMaterial(entryIndex, null);
}
else
{
staticModel.SetMaterial(entryIndex, material);
}
};
}
else if (ParentEditor.ParentEditor.Values[0] is AnimatedModel animatedModel)
{
// Ensure that entry with default material set is set back to null
if (_entry.Material == animatedModel.SkinnedModel.MaterialSlots[entryIndex].Material)
{
animatedModel.SetMaterial(entryIndex, null);
}
_material = animatedModel.GetMaterial(entryIndex);
var matContainer = new CustomValueContainer(new ScriptType(typeof(MaterialBase)), _material, (instance, index) => _material, (instance, index, value) => _material = value as MaterialBase);
var materialEditor = (_group.Property(materiaLabel, matContainer)) as AssetRefEditor;
materialEditor.Values.SetDefaultValue((animatedModel.SkinnedModel.MaterialSlots[entryIndex].Material) ? animatedModel.SkinnedModel.MaterialSlots[entryIndex].Material : GPUDevice.Instance.DefaultMaterial);
materialEditor.RefreshDefaultValue();
materialEditor.Picker.SelectedItemChanged += () =>
{
var material = materialEditor.Picker.SelectedAsset as MaterialBase;
if (!material)
{
animatedModel.SetMaterial(entryIndex, GPUDevice.Instance.DefaultMaterial);
materialEditor.Picker.SelectedAsset = GPUDevice.Instance.DefaultMaterial;
}
else if (material == animatedModel.SkinnedModel.MaterialSlots[entryIndex].Material)
{
animatedModel.SetMaterial(entryIndex, null);
}
else if (material == GPUDevice.Instance.DefaultMaterial && !animatedModel.SkinnedModel.MaterialSlots[entryIndex].Material)
{
animatedModel.SetMaterial(entryIndex, null);
}
else
{
animatedModel.SetMaterial(entryIndex, material);
}
};
}
base.Initialize(group);
}
/// <inheritdoc />
protected override void SpawnProperty(LayoutElementsContainer itemLayout, ValueContainer itemValues, ItemInfo item)
{
// Skip material member as it is overridden
if (item.Info.Name == "Material")
return;
base.SpawnProperty(itemLayout, itemValues, item);
}
/// <inheritdoc />
public override void Refresh()
{
if (_updateName &&
_group != null &&
ParentEditor?.ParentEditor != null &&
ParentEditor.ParentEditor.Values.Count > 0)
{
var entryIndex = ParentEditor.ChildrenEditors.IndexOf(this);
if (ParentEditor.ParentEditor.Values[0] is StaticModel staticModel)
{
var model = staticModel.Model;
if (model && model.IsLoaded)
{
var slots = model.MaterialSlots;
if (slots != null && slots.Length > entryIndex)
{
_group.Panel.HeaderText = "Entry " + slots[entryIndex].Name;
_updateName = false;
}
}
}
else if (ParentEditor.ParentEditor.Values[0] is AnimatedModel animatedModel)
{
var model = animatedModel.SkinnedModel;
if (model && model.IsLoaded)
{
var slots = model.MaterialSlots;
if (slots != null && slots.Length > entryIndex)
{
_group.Panel.HeaderText = "Entry " + slots[entryIndex].Name;
_updateName = false;
}
}
}
}
base.Refresh();
}
}
}