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c8b57d417c9dc3ffd5b5fc43ca8105b9115a5f36
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat afea02d92f Allow lack of Game Settings in Editor
2021-03-14 23:58:19 +01:00
..
BuildSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
BuildSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
GameSettings.cpp
Allow lack of Game Settings in Editor
2021-03-14 23:58:19 +01:00
GameSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
GameSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
GraphicsSettings.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
GraphicsSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
LayersAndTagsSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
LayersTagsSettings.h
Add layers and tags updating
2021-02-22 11:22:44 +01:00
PlatformSettings.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
PlatformSettingsBase.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Settings.h
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
2021-02-09 18:08:50 +01:00
TimeSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
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