26 lines
489 B
C++
26 lines
489 B
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
|
|
|
|
#pragma once
|
|
|
|
#if PLATFORM_WINDOWS && !USE_EDITOR
|
|
|
|
#include "../Base/GameBase.h"
|
|
|
|
/// <summary>
|
|
/// The game class implementation for Windows platform.
|
|
/// </summary>
|
|
/// <seealso cref="Game" />
|
|
class WindowsGame : public GameBase
|
|
{
|
|
public:
|
|
|
|
// [GameBase]
|
|
static void InitMainWindowSettings(CreateWindowSettings& settings);
|
|
static bool Init();
|
|
static void BeforeExit();
|
|
};
|
|
|
|
typedef WindowsGame Game;
|
|
|
|
#endif
|