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ca9b041f540575d55ea4cff0b44dae5547e70b97
FlaxEngine/Source/Engine/Terrain
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Wojtek Figat 5f19538455 Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
Fixes issue of static shadow maps not refreshing when changing static flags of the model.
2024-09-29 22:03:46 +02:00
..
Terrain.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Terrain.cpp
Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
2024-09-29 22:03:46 +02:00
Terrain.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Terrain.h
Merge remote-tracking branch 'origin/master' into 1.9
2024-09-12 13:38:20 +02:00
TerrainChunk.cpp
Merge remote-tracking branch 'origin/master' into 1.9
2024-09-12 13:38:20 +02:00
TerrainChunk.h
Fix terrain rendering to use the same LOD for main view and shadow passes
2024-08-23 00:00:42 +02:00
TerrainManager.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
TerrainManager.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
TerrainPatch.cpp
Fix terrain splatmap cache clearng
2024-09-22 10:40:10 +02:00
TerrainPatch.h
Add automatic heightmap files removal on Editor shutdown for deleted terrains
2024-08-22 23:29:42 +02:00
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