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cb2ed817a21743f9cae0f0c2c4f388f9aa1a7385
FlaxEngine/Source/Engine/Physics/Actors
History
Wojtek Figat 3e35a6a7af Fix cloth sim due to culling bug in cooked game
2023-09-11 22:55:03 +02:00
..
Cloth.cpp
Fix cloth sim due to culling bug in cooked game
2023-09-11 22:55:03 +02:00
Cloth.h
Add distance-based and frustum-based culling to cloth
2023-07-17 11:16:01 +02:00
IPhysicsActor.h
Update copyright year
2023-01-10 15:29:37 +01:00
PhysicsColliderActor.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
PhysicsColliderActor.h
Update copyright year
2023-01-10 15:29:37 +01:00
RigidBody.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
RigidBody.h
Add GetColliders utility to RigidBody
2023-08-31 14:01:30 +02:00
SplineRopeBody.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
SplineRopeBody.h
Update copyright year
2023-01-10 15:29:37 +01:00
WheeledVehicle.cpp
Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
2023-09-01 12:52:01 +02:00
WheeledVehicle.h
Refactor vehicles to use Z axis as forward instead of X
2023-06-13 14:56:03 +02:00
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