Files
FlaxEngine/Source/Engine/Platform/Android/AndroidWindow.cpp
2022-06-13 00:40:32 +02:00

58 lines
1.1 KiB
C++

// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#if PLATFORM_ANDROID
#include "../Window.h"
#include "Engine/Graphics/RenderTask.h"
#include <Engine/Main/Android/android_native_app_glue.h>
AndroidWindow::AndroidWindow(const CreateWindowSettings& settings)
: WindowBase(settings)
{
}
void* AndroidWindow::GetNativePtr() const
{
return Platform::GetApp()->window;
}
void AndroidWindow::Show()
{
if (!_visible)
{
if (_showAfterFirstPaint)
{
if (RenderTask)
RenderTask->Enabled = true;
return;
}
// Base
WindowBase::Show();
_focused = Platform::GetHasFocus();
}
}
void AndroidWindow::Hide()
{
if (_visible)
{
// Base
WindowBase::Hide();
}
}
void AndroidWindow::SetClientBounds(const Rectangle& clientArea)
{
if (Float2::NearEqual(_clientSize, clientArea.Size))
return;
const int32 width = static_cast<int32>(clientArea.GetWidth());
const int32 height = static_cast<int32>(clientArea.GetHeight());
_clientSize = clientArea.Size;
OnResize(width, height);
}
#endif