33 lines
790 B
C
33 lines
790 B
C
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Core/Config/Settings.h"
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#include "Engine/Serialization/SerializationFwd.h"
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/// <summary>
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/// Specifies the display mode of a game window.
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/// </summary>
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API_ENUM() enum class GameWindowMode
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{
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/// <summary>
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/// The window has borders and does not take up the full screen.
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/// </summary>
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Windowed = 0,
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/// <summary>
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/// The window takes up the full screen exclusively.
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/// </summary>
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Fullscreen = 1,
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/// <summary>
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/// The window behaves like in Windowed mode but has no borders.
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/// </summary>
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Borderless = 2,
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/// <summary>
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/// Same as in Borderless, but is of the size of the screen.
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/// </summary>
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FullscreenBorderless = 3
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};
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