Files
FlaxEngine/Source/Editor/CustomEditors/Editors/FlaxObjectRefEditor.cs

509 lines
16 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Linq;
using FlaxEditor.Content;
using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
using Object = FlaxEngine.Object;
namespace FlaxEditor.CustomEditors.Editors
{
/// <summary>
/// A custom control type used to pick reference to <see cref="FlaxEngine.Object"/>.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.Control" />
[HideInEditor]
public class FlaxObjectRefPickerControl : Control
{
private ScriptType _type;
private Object _value;
private string _valueName;
private bool _supportsPickDropDown;
private bool _isMouseDown;
private Float2 _mouseDownPos;
private Float2 _mousePos;
private bool _hasValidDragOver;
private DragActors _dragActors;
private DragActors _dragActorsWithScript;
private DragAssets _dragAssets;
private DragScripts _dragScripts;
private DragHandlers _dragHandlers;
/// <summary>
/// Gets or sets the allowed objects type (given type and all sub classes). Must be <see cref="Object"/> type of any subclass.
/// </summary>
public ScriptType Type
{
get => _type;
set
{
if (_type == value)
return;
if (value == ScriptType.Null || (value.Type != typeof(Object) && !value.IsSubclassOf(ScriptType.Object)))
throw new ArgumentException(string.Format("Invalid type for FlaxObjectRefEditor. Input type: {0}", value != ScriptType.Null ? value.TypeName : "null"));
_type = value;
_supportsPickDropDown = new ScriptType(typeof(Actor)).IsAssignableFrom(value) || new ScriptType(typeof(Script)).IsAssignableFrom(value);
// Deselect value if it's not valid now
if (!IsValid(_value))
Value = null;
}
}
/// <summary>
/// Gets or sets the selected object value.
/// </summary>
public Object Value
{
get => _value;
set
{
if (_value == value)
return;
if (!IsValid(value))
throw new ArgumentException("Invalid object type.");
// Special case for missing objects (eg. referenced actor in script that is deleted in editor)
if (value != null && (Object.GetUnmanagedPtr(value) == IntPtr.Zero || value.ID == Guid.Empty))
value = null;
_value = value;
var type = TypeUtils.GetObjectType(_value);
// Get name to display
if (_value is Script script)
{
_valueName = script.Actor ? $"{type.Name} ({script.Actor.Name})" : type.Name;
}
else if (_value != null)
{
_valueName = _value.ToString();
}
else
{
_valueName = string.Empty;
}
// Update tooltip
if (_value is SceneObject sceneObject)
{
TooltipText = Utilities.Utils.GetTooltip(sceneObject);
}
else
{
TooltipText = string.Empty;
}
OnValueChanged();
}
}
/// <summary>
/// Gets or sets the selected object value by identifier.
/// </summary>
public Guid ValueID
{
get => _value ? _value.ID : Guid.Empty;
set => Value = Object.Find<Object>(ref value);
}
/// <summary>
/// Occurs when value gets changed.
/// </summary>
public event Action ValueChanged;
/// <summary>
/// The custom callback for objects validation. Cane be used to implement a rule for objects to pick.
/// </summary>
public Func<Object, ScriptType, bool> CheckValid;
/// <summary>
/// Initializes a new instance of the <see cref="FlaxObjectRefPickerControl"/> class.
/// </summary>
public FlaxObjectRefPickerControl()
: base(0, 0, 50, 16)
{
_type = ScriptType.Object;
}
private bool IsValid(Object obj)
{
var type = TypeUtils.GetObjectType(obj);
return obj == null || _type.IsAssignableFrom(type) && (CheckValid == null || CheckValid(obj, type));
}
private void ShowDropDownMenu()
{
Focus();
if (new ScriptType(typeof(Actor)).IsAssignableFrom(_type))
{
ActorSearchPopup.Show(this, new Float2(0, Height), IsValid, actor =>
{
Value = actor;
RootWindow.Focus();
Focus();
});
}
else
{
ScriptSearchPopup.Show(this, new Float2(0, Height), IsValid, script =>
{
Value = script;
RootWindow.Focus();
Focus();
});
}
}
/// <summary>
/// Called when value gets changed.
/// </summary>
protected virtual void OnValueChanged()
{
ValueChanged?.Invoke();
}
/// <inheritdoc />
public override void Draw()
{
base.Draw();
// Cache data
var style = Style.Current;
bool isSelected = _value != null;
bool isEnabled = EnabledInHierarchy;
var frameRect = new Rectangle(0, 0, Width, 16);
if (isSelected)
frameRect.Width -= 16;
if (_supportsPickDropDown)
frameRect.Width -= 16;
var nameRect = new Rectangle(2, 1, frameRect.Width - 4, 14);
var button1Rect = new Rectangle(nameRect.Right + 2, 1, 14, 14);
var button2Rect = new Rectangle(button1Rect.Right + 2, 1, 14, 14);
// Draw frame
Render2D.DrawRectangle(frameRect, isEnabled && (IsMouseOver || IsNavFocused) ? style.BorderHighlighted : style.BorderNormal);
// Check if has item selected
if (isSelected)
{
// Draw name
Render2D.PushClip(nameRect);
Render2D.DrawText(style.FontMedium, _valueName, nameRect, isEnabled ? style.Foreground : style.ForegroundDisabled, TextAlignment.Near, TextAlignment.Center);
Render2D.PopClip();
// Draw deselect button
Render2D.DrawSprite(style.Cross, button1Rect, isEnabled && button1Rect.Contains(_mousePos) ? style.Foreground : style.ForegroundGrey);
}
else
{
// Draw info
Render2D.DrawText(style.FontMedium, "-", nameRect, isEnabled ? Color.OrangeRed : Color.DarkOrange, TextAlignment.Near, TextAlignment.Center);
}
// Draw picker button
if (_supportsPickDropDown)
{
var pickerRect = isSelected ? button2Rect : button1Rect;
Render2D.DrawSprite(style.ArrowDown, pickerRect, isEnabled && pickerRect.Contains(_mousePos) ? style.Foreground : style.ForegroundGrey);
}
// Check if drag is over
if (IsDragOver && _hasValidDragOver)
{
var bounds = new Rectangle(Float2.Zero, Size);
Render2D.FillRectangle(bounds, style.Selection);
Render2D.DrawRectangle(bounds, style.SelectionBorder);
}
}
/// <inheritdoc />
public override void OnMouseEnter(Float2 location)
{
_mousePos = location;
_mouseDownPos = Float2.Minimum;
base.OnMouseEnter(location);
}
/// <inheritdoc />
public override void OnMouseLeave()
{
_mousePos = Float2.Minimum;
// Check if start drag drop
if (_isMouseDown)
{
// Do the drag
DoDrag();
// Clear flag
_isMouseDown = false;
}
base.OnMouseLeave();
}
/// <inheritdoc />
public override void OnMouseMove(Float2 location)
{
_mousePos = location;
// Check if start drag drop
if (_isMouseDown && Float2.Distance(location, _mouseDownPos) > 10.0f)
{
// Do the drag
DoDrag();
// Clear flag
_isMouseDown = false;
}
base.OnMouseMove(location);
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
// Clear flag
_isMouseDown = false;
}
// Cache data
bool isSelected = _value != null;
var frameRect = new Rectangle(0, 0, Width, 16);
if (isSelected)
frameRect.Width -= 16;
if (_supportsPickDropDown)
frameRect.Width -= 16;
var nameRect = new Rectangle(2, 1, frameRect.Width - 4, 14);
var button1Rect = new Rectangle(nameRect.Right + 2, 1, 14, 14);
var button2Rect = new Rectangle(button1Rect.Right + 2, 1, 14, 14);
// Deselect
if (_value != null && button1Rect.Contains(ref location))
Value = null;
// Picker dropdown menu
if (_supportsPickDropDown && (isSelected ? button2Rect : button1Rect).Contains(ref location))
ShowDropDownMenu();
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override bool OnMouseDown(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
// Set flag
_isMouseDown = true;
_mouseDownPos = location;
}
return base.OnMouseDown(location, button);
}
/// <inheritdoc />
public override bool OnMouseDoubleClick(Float2 location, MouseButton button)
{
Focus();
// Check if has object selected
if (_value != null)
{
// Select object
if (_value is Actor actor)
Editor.Instance.SceneEditing.Select(actor);
else if (_value is Script script && script.Actor)
Editor.Instance.SceneEditing.Select(script.Actor);
else if (_value is Asset asset)
Editor.Instance.Windows.ContentWin.Select(asset);
}
return base.OnMouseDoubleClick(location, button);
}
/// <inheritdoc />
public override void OnSubmit()
{
base.OnSubmit();
// Picker dropdown menu
if (_supportsPickDropDown)
ShowDropDownMenu();
}
private void DoDrag()
{
// Do the drag drop operation if has selected element
if (_value != null)
{
if (_value is Actor actor)
DoDragDrop(DragActors.GetDragData(actor));
else if (_value is Asset asset)
DoDragDrop(DragAssets.GetDragData(asset));
else if (_value is Script script)
DoDragDrop(DragScripts.GetDragData(script));
}
}
private DragDropEffect DragEffect => _hasValidDragOver ? DragDropEffect.Move : DragDropEffect.None;
/// <inheritdoc />
public override DragDropEffect OnDragEnter(ref Float2 location, DragData data)
{
base.OnDragEnter(ref location, data);
// Ensure to have valid drag helpers (uses lazy init)
if (_dragActors == null)
_dragActors = new DragActors(x => IsValid(x.Actor));
if (_dragActorsWithScript == null)
_dragActorsWithScript = new DragActors(ValidateDragActorWithScript);
if (_dragAssets == null)
_dragAssets = new DragAssets(ValidateDragAsset);
if (_dragScripts == null)
_dragScripts = new DragScripts(IsValid);
if (_dragHandlers == null)
{
_dragHandlers = new DragHandlers
{
_dragActors,
_dragActorsWithScript,
_dragAssets,
_dragScripts,
};
}
_hasValidDragOver = _dragHandlers.OnDragEnter(data) != DragDropEffect.None;
// Special case when dragging the actor with script to link script reference
if (_dragActorsWithScript.HasValidDrag)
{
var script = _dragActorsWithScript.Objects[0].Actor.Scripts.First(IsValid);
_dragActorsWithScript.Objects.Clear();
_dragScripts.Objects.Add(script);
}
return DragEffect;
}
private bool ValidateDragAsset(AssetItem assetItem)
{
// Check if can accept assets
if (!new ScriptType(typeof(Asset)).IsAssignableFrom(_type))
return false;
// Load or get asset
var id = assetItem.ID;
var obj = Object.Find<Asset>(ref id);
if (obj == null)
return false;
// Check it
return IsValid(obj);
}
private bool ValidateDragActorWithScript(ActorNode node)
{
return node.Actor.Scripts.Any(IsValid);
}
/// <inheritdoc />
public override DragDropEffect OnDragMove(ref Float2 location, DragData data)
{
base.OnDragMove(ref location, data);
return DragEffect;
}
/// <inheritdoc />
public override void OnDragLeave()
{
_hasValidDragOver = false;
_dragHandlers.OnDragLeave();
base.OnDragLeave();
}
/// <inheritdoc />
public override DragDropEffect OnDragDrop(ref Float2 location, DragData data)
{
var result = DragEffect;
base.OnDragDrop(ref location, data);
if (_dragActors.HasValidDrag)
{
Value = _dragActors.Objects[0].Actor;
}
else if (_dragAssets.HasValidDrag)
{
ValueID = _dragAssets.Objects[0].ID;
}
else if (_dragScripts.HasValidDrag)
{
ValueID = _dragScripts.Objects[0].ID;
}
return result;
}
/// <inheritdoc />
public override void OnDestroy()
{
_value = null;
_type = ScriptType.Null;
_valueName = null;
base.OnDestroy();
}
}
/// <summary>
/// Default implementation of the inspector used to edit reference to the <see cref="FlaxEngine.Object"/>.
/// </summary>
[CustomEditor(typeof(Object)), DefaultEditor]
public sealed class FlaxObjectRefEditor : CustomEditor
{
private CustomElement<FlaxObjectRefPickerControl> _element;
/// <inheritdoc />
public override DisplayStyle Style => DisplayStyle.Inline;
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
if (!HasDifferentTypes)
{
_element = layout.Custom<FlaxObjectRefPickerControl>();
_element.CustomControl.Type = Values.Type.Type != typeof(object) || Values[0] == null ? Values.Type : TypeUtils.GetObjectType(Values[0]);
_element.CustomControl.ValueChanged += () => SetValue(_element.CustomControl.Value);
}
}
/// <inheritdoc />
public override void Refresh()
{
base.Refresh();
if (!HasDifferentValues)
{
_element.CustomControl.Value = Values[0] as Object;
}
}
}
}