93 lines
3.0 KiB
C#
93 lines
3.0 KiB
C#
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.GUI.ContextMenu
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{
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/// <summary>
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/// Context Menu control that cn be expanded to the child popup menu.
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/// </summary>
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/// <seealso cref="ContextMenuItem" />
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[HideInEditor]
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public class ContextMenuChildMenu : ContextMenuButton
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{
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/// <summary>
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/// The child context menu.
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/// </summary>
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public readonly ContextMenu ContextMenu = new ContextMenu();
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/// <summary>
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/// Initializes a new instance of the <see cref="ContextMenuChildMenu"/> class.
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/// </summary>
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/// <param name="parent">The parent context menu.</param>
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/// <param name="text">The text.</param>
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public ContextMenuChildMenu(ContextMenu parent, string text)
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: base(parent, text)
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{
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Text = text;
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CloseMenuOnClick = false;
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}
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private void ShowChild(ContextMenu parentContextMenu)
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{
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// Hide parent CM popups and set itself as child
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var vAlign = parentContextMenu.ItemsAreaMargin.Top;
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var location = new Float2(Width, -vAlign);
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location = PointToParent(parentContextMenu, location);
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parentContextMenu.ShowChild(ContextMenu, location);
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}
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/// <inheritdoc />
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public override void Draw()
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{
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var style = Style.Current;
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var backgroundRect = new Rectangle(-X + 3, 0, Parent.Width - 6, Height);
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bool isCMopened = ContextMenu.IsOpened;
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// Draw background
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if (isCMopened)
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Render2D.FillRectangle(backgroundRect, style.LightBackground);
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base.Draw();
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// Draw arrow
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if (ContextMenu.HasChildren)
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Render2D.DrawSprite(style.ArrowRight, new Rectangle(Width - 15 + ExtraAdjustmentAmount, (Height - 12) / 2, 12, 12), Enabled ? isCMopened ? style.BackgroundSelected : style.Foreground : style.ForegroundDisabled);
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}
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/// <inheritdoc />
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public override void OnMouseEnter(Float2 location)
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{
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// Skip if has no children
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if (ContextMenu.HasChildren == false)
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return;
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// Skip if already shown
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var parentContextMenu = ParentContextMenu;
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if (parentContextMenu == ContextMenu)
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return;
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if (ContextMenu.IsOpened)
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return;
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base.OnMouseEnter(location);
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ShowChild(parentContextMenu);
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}
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/// <inheritdoc />
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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// Skip if already shown
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var parentContextMenu = ParentContextMenu;
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if (parentContextMenu == ContextMenu)
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return true;
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if (ContextMenu.IsOpened)
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return true;
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ShowChild(parentContextMenu);
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return base.OnMouseUp(location, button);
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}
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}
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}
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