Add general out-of-memory handling Add safety memory buffer for crash or out of memory handling Refactor Globals exit/error state to be in Engine class
26 lines
710 B
C
26 lines
710 B
C
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_IOS
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#include "../Unix/UnixDefines.h"
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// Platform description
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#define PLATFORM_TYPE PlatformType::iOS
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#define PLATFORM_64BITS 1
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#define PLATFORM_ARCH_ARM64 1
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#define PLATFORM_ARCH ArchitectureType::ARM64
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#define PLATFORM_CACHE_LINE_SIZE 128
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#define PLATFORM_DEBUG_BREAK __builtin_trap()
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#define PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE (64ull * 1024) // 64 kB
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// Use AOT for Mono
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#define USE_MONO_AOT 1
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#define USE_MONO_AOT_MODE MONO_AOT_MODE_FULL
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#define GPU_ALLOW_TESSELLATION_SHADERS 0 // MoltenVK has artifacts when using tess so disable it
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#define GPU_ALLOW_GEOMETRY_SHADERS 0 // Don't even try GS on mobile
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#endif
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