Files
FlaxEngine/Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs
2025-09-30 23:37:15 +02:00

69 lines
2.2 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using FlaxEditor.GUI.ContextMenu;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.CustomEditors.Dedicated
{
/// <summary>
/// Basic editor/viewer for <see cref="GPUTexture"/>.
/// </summary>
[CustomEditor(typeof(GPUTexture)), DefaultEditor]
public class GPUTextureEditor : CustomEditor
{
private Image _image;
/// <inheritdoc />
public override DisplayStyle Style => DisplayStyle.Inline;
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
_image = new Image
{
Brush = new GPUTextureBrush(),
Size = new Float2(200, 100),
Parent = layout.ContainerControl,
};
_image.Clicked += OnImageClicked;
}
private void OnImageClicked(Image image, MouseButton button)
{
var texture = Values[0] as GPUTexture;
if (!texture || button != MouseButton.Right)
return;
var menu = new ContextMenu();
menu.AddButton("Save...", () => Screenshot.Capture(Values[0] as GPUTexture));
menu.AddButton("Enlarge", () => _image.Size *= 2);
menu.AddButton("Shrink", () => _image.Size /= 2).Enabled = _image.Height > 32;
var location = image.PointFromScreen(Input.MouseScreenPosition);
menu.Show(image, location);
}
/// <inheritdoc />
public override void Refresh()
{
base.Refresh();
var texture = Values[0] as GPUTexture;
((GPUTextureBrush)_image.Brush).Texture = texture;
if (texture)
{
var desc = texture.Description;
#if BUILD_RELEASE
var name = string.Empty;
#else
var name = texture.Name;
#endif
_image.TooltipText = $"{name}\nType: {texture.ResourceType}\nSize: {desc.Width}x{desc.Height}\nFormat: {desc.Format}\nMemory: {Utilities.Utils.FormatBytesCount(texture.MemoryUsage)}";
}
else
{
_image.TooltipText = "None";
}
}
}
}