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d2eefd43453519f7d98a01635df97d1408e05a04
FlaxEngine
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Source
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Engine
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Wojtek Figat
49a6b5734a
Fix crash when setting material instance base material before it's loaded
2023-09-19 14:14:57 +02:00
..
Animation.cpp
Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
2023-04-26 14:27:01 +02:00
Animation.h
Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
2023-04-26 14:27:01 +02:00
AnimationGraph.cpp
…
AnimationGraph.h
…
AnimationGraphFunction.cpp
…
AnimationGraphFunction.h
…
CubeTexture.cpp
…
CubeTexture.h
…
IESProfile.cpp
…
IESProfile.h
…
Material.cpp
…
Material.h
…
MaterialBase.cpp
…
MaterialBase.h
Add
ModelInstanceActor::GetMaterialSlots
2023-07-18 10:55:00 +02:00
MaterialFunction.cpp
…
MaterialFunction.h
…
MaterialInstance.cpp
Fix crash when setting material instance base material before it's loaded
2023-09-19 14:14:57 +02:00
MaterialInstance.h
…
Model.cpp
Add more assertions to tests build
2023-06-09 23:34:55 +02:00
Model.h
…
ModelBase.h
…
RawDataAsset.cpp
…
RawDataAsset.h
…
Shader.cpp
…
Shader.h
…
SkeletonMask.cpp
…
SkeletonMask.h
…
SkinnedModel.cpp
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
SkinnedModel.h
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
Texture.cpp
…
Texture.h
…
VisualScript.cpp
Fix
Dictionary
and
HashSet
iterators to prevent unwanted data copies
2023-09-10 11:25:36 +02:00
VisualScript.h
…