Files
FlaxEngine/Source/Engine/Scripting/InternalCalls.h
Wojtek Figat c48a81a068 Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Editor/Managed/ManagedEditor.Internal.cpp
#	Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00

88 lines
2.3 KiB
C

// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Debug/DebugLog.h"
#include "Engine/Core/Log.h"
#include "ScriptingType.h"
#include "Types.h"
#if defined(__clang__)
// Helper utility to override vtable entry with automatic restore
// See BindingsGenerator.Cpp.cs that generates virtuall method wrappers for scripting to properly call overriden base method
struct FLAXENGINE_API VTableFunctionInjector
{
void** VTableAddr;
void* OriginalValue;
VTableFunctionInjector(void* object, void* originalFunc, void* func)
{
void** vtable = *(void***)object;
const int32 vtableIndex = GetVTableIndex(vtable, 200, originalFunc);
VTableAddr = vtable + vtableIndex;
OriginalValue = *VTableAddr;
*VTableAddr = func;
}
~VTableFunctionInjector()
{
*VTableAddr = OriginalValue;
}
};
#endif
#if USE_MONO
extern "C" FLAXENGINE_API void mono_add_internal_call(const char* name, const void* method);
#define ADD_INTERNAL_CALL(fullName, method) mono_add_internal_call(fullName, (const void*)method)
#if BUILD_RELEASE && 0
// Using invalid handle will crash engine in Release build
#define INTERNAL_CALL_CHECK(obj)
#define INTERNAL_CALL_CHECK_EXP(expression)
#define INTERNAL_CALL_CHECK_RETURN(obj, defaultValue)
#define INTERNAL_CALL_CHECK_EXP_RETURN(expression, defaultValue)
#else
// Use additional checks in debug/development builds
#define INTERNAL_CALL_CHECK(obj) \
if (obj == nullptr) \
{ \
DebugLog::ThrowNullReference(); \
return; \
}
#define INTERNAL_CALL_CHECK_EXP(expression) \
if (expression) \
{ \
DebugLog::ThrowNullReference(); \
return; \
}
#define INTERNAL_CALL_CHECK_RETURN(obj, defaultValue) \
if (obj == nullptr) \
{ \
DebugLog::ThrowNullReference(); \
return defaultValue; \
}
#define INTERNAL_CALL_CHECK_EXP_RETURN(expression, defaultValue) \
if (expression) \
{ \
DebugLog::ThrowNullReference(); \
return defaultValue; \
}
#endif
#else
extern void DotNetAddInternalCall(const wchar_t* fullName, void* function);
#define ADD_INTERNAL_CALL(fullName, method) DotNetAddInternalCall(TEXT(fullName), (void*)(method))
#define INTERNAL_CALL_CHECK(obj)
#define INTERNAL_CALL_CHECK_EXP(expression)
#define INTERNAL_CALL_CHECK_RETURN(obj, defaultValue)
#define INTERNAL_CALL_CHECK_EXP_RETURN(expression, defaultValue)
#endif