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FlaxEngine
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d4601ecb44cede2cb3650a442fb627bb76c1a040
FlaxEngine
/
Source
/
Engine
/
Particles
/
Graph
/
GPU
History
Wojtek Figat
98c29c4a4e
Optimize compilation time
2022-12-03 10:42:58 +01:00
..
GPUParticles.cpp
Optimize compilation time
2022-12-03 10:42:58 +01:00
GPUParticles.h
Format more engine code
2022-06-14 20:17:00 +02:00
ParticleEmitterGraph.GPU.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
ParticleEmitterGraph.GPU.h
Format more engine code
2022-06-14 20:17:00 +02:00
ParticleEmitterGraph.GPU.ParticleModules.cpp
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
2022-07-31 22:20:38 +02:00
ParticleEmitterGraph.GPU.Particles.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
ParticleEmitterGraph.GPU.Textures.cpp
Add
WorldPosition
to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00