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d5cdbdb808e5d0d46f6dcc4e60ac7f2dcaeecb50
FlaxEngine/Source
History
Wojtek Figat d5cdbdb808 Fix typo 2ea468d5da
2023-02-17 01:13:23 +01:00
..
Editor
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
Engine
Fix typo 2ea468d5da
2023-02-17 01:13:23 +01:00
Platforms
Update NUnit to 3.16.1
2023-01-10 14:26:26 +01:00
Shaders
Update consoles building
2023-02-05 23:48:11 +01:00
ThirdParty
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Tools
Merge branch 'rider_vcpp_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_vcpp_fix
2023-02-16 10:42:23 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
FlaxEngine.Gen.h
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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