93 lines
2.6 KiB
C#
93 lines
2.6 KiB
C#
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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using FlaxEditor.Gizmo;
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using FlaxEditor.Viewport.Cameras;
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.Viewport
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{
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/// <summary>
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/// Viewport with free camera and gizmo tools.
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/// </summary>
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/// <seealso cref="FlaxEditor.Viewport.EditorViewport" />
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/// <seealso cref="IGizmoOwner" />
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public class EditorGizmoViewport : EditorViewport, IGizmoOwner
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{
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private UpdateDelegate _update;
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/// <summary>
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/// Initializes a new instance of the <see cref="EditorGizmoViewport"/> class.
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/// </summary>
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/// <param name="task">The task.</param>
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/// <param name="undo">The undo.</param>
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public EditorGizmoViewport(SceneRenderTask task, Undo undo)
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: base(task, new FPSCamera(), true)
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{
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Undo = undo;
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SetUpdate(ref _update, OnUpdate);
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}
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private void OnUpdate(float deltaTime)
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{
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for (int i = 0; i < Gizmos.Count; i++)
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{
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Gizmos[i].Update(deltaTime);
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}
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}
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/// <inheritdoc />
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public GizmosCollection Gizmos { get; } = new GizmosCollection();
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/// <inheritdoc />
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public SceneRenderTask RenderTask => Task;
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/// <inheritdoc />
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public float ViewFarPlane => FarPlane;
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/// <inheritdoc />
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public bool IsLeftMouseButtonDown => _input.IsMouseLeftDown;
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/// <inheritdoc />
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public bool IsRightMouseButtonDown => _input.IsMouseRightDown;
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/// <inheritdoc />
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public bool IsAltKeyDown => _input.IsAltDown;
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/// <inheritdoc />
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public bool IsControlDown => _input.IsControlDown;
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/// <inheritdoc />
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public bool SnapToGround => Editor.Instance.Options.Options.Input.SnapToGround.Process(Root);
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/// <inheritdoc />
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public Vector2 MouseDelta => _mouseDeltaLeft * 1000;
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/// <inheritdoc />
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public bool UseSnapping => Root.GetKey(KeyboardKeys.Control);
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/// <inheritdoc />
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public bool UseDuplicate => Root.GetKey(KeyboardKeys.Shift);
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/// <inheritdoc />
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public Undo Undo { get; }
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/// <inheritdoc />
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protected override void AddUpdateCallbacks(RootControl root)
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{
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base.AddUpdateCallbacks(root);
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root.UpdateCallbacksToAdd.Add(_update);
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}
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/// <inheritdoc />
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protected override void RemoveUpdateCallbacks(RootControl root)
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{
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base.RemoveUpdateCallbacks(root);
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root.UpdateCallbacksToRemove.Add(_update);
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}
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}
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}
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