Files
FlaxEngine/Source/Tools/Flax.Build/Build/NativeCpp/CompileEnvironment.cs
2021-01-23 12:40:53 +02:00

158 lines
4.7 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
namespace Flax.Build.NativeCpp
{
/// <summary>
/// The compilation optimization hint.
/// </summary>
public enum FavorSizeOrSpeed
{
/// <summary>
/// The default option.
/// </summary>
Neither,
/// <summary>
/// The fast code.
/// </summary>
FastCode,
/// <summary>
/// The small code.
/// </summary>
SmallCode
}
/// <summary>
/// The C++ compilation environment required to build source files in the native modules.
/// </summary>
public class CompileEnvironment : ICloneable
{
/// <summary>
/// Selects a predefined set of options that affect the size and speed of generated code.
/// </summary>
public FavorSizeOrSpeed FavorSizeOrSpeed = FavorSizeOrSpeed.Neither;
/// <summary>
/// Enables exceptions support.
/// </summary>
public bool EnableExceptions = false;
/// <summary>
/// Enables RTTI.
/// </summary>
public bool RuntimeTypeInfo = true;
/// <summary>
/// Enables functions inlining support.
/// </summary>
public bool Inlining = false;
/// <summary>
/// Enables code optimization.
/// </summary>
public bool Optimization = false;
/// <summary>
/// Enables the whole program optimization.
/// </summary>
public bool WholeProgramOptimization = false;
/// <summary>
/// Enables functions level linking support.
/// </summary>
public bool FunctionLevelLinking = false;
/// <summary>
/// Enables debug information generation.
/// </summary>
public bool DebugInformation = false;
/// <summary>
/// Hints to use Debug version of the standard library.
/// </summary>
public bool UseDebugCRT = false;
/// <summary>
/// Hints to compile code for WinRT.
/// </summary>
public bool CompileAsWinRT = false;
/// <summary>
/// Enables WinRT component extensions.
/// </summary>
public bool WinRTComponentExtensions = false;
/// <summary>
/// Enables documentation generation.
/// </summary>
public bool GenerateDocumentation = false;
/// <summary>
/// Enables runtime checks.
/// </summary>
public bool RuntimeChecks = false;
/// <summary>
/// Enables string pooling.
/// </summary>
public bool StringPooling = false;
/// <summary>
/// Enables the compiler intrinsic functions.
/// </summary>
public bool IntrinsicFunctions = false;
/// <summary>
/// Enables buffer security checks.
/// </summary>
public bool BufferSecurityCheck = true;
/// <summary>
/// Hints to treat warnings as errors.
/// </summary>
public bool TreatWarningsAsErrors = false;
/// <summary>
/// The collection of defines with preprocessing symbol for a source files.
/// </summary>
public readonly List<string> PreprocessorDefinitions = new List<string>();
/// <summary>
/// The additional paths to add to the list of directories searched for include files.
/// </summary>
public readonly List<string> IncludePaths = new List<string>();
/// <inheritdoc />
public object Clone()
{
var clone = new CompileEnvironment
{
FavorSizeOrSpeed = FavorSizeOrSpeed,
EnableExceptions = EnableExceptions,
RuntimeTypeInfo = RuntimeTypeInfo,
Inlining = Inlining,
Optimization = Optimization,
WholeProgramOptimization = WholeProgramOptimization,
FunctionLevelLinking = FunctionLevelLinking,
DebugInformation = DebugInformation,
UseDebugCRT = UseDebugCRT,
CompileAsWinRT = CompileAsWinRT,
WinRTComponentExtensions = WinRTComponentExtensions,
GenerateDocumentation = GenerateDocumentation,
RuntimeChecks = RuntimeChecks,
StringPooling = StringPooling,
IntrinsicFunctions = IntrinsicFunctions,
BufferSecurityCheck = BufferSecurityCheck,
TreatWarningsAsErrors = TreatWarningsAsErrors
};
clone.PreprocessorDefinitions.AddRange(PreprocessorDefinitions);
clone.IncludePaths.AddRange(IncludePaths);
return clone;
}
}
}