Files
FlaxEngine/Source/Engine/Audio/Audio.Build.cs
2021-08-26 17:27:38 +02:00

111 lines
3.7 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;
using Flax.Build;
using Flax.Build.NativeCpp;
/// <summary>
/// Audio module.
/// </summary>
public class Audio : EngineModule
{
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
base.Setup(options);
options.SourcePaths.Clear();
options.SourceFiles.AddRange(Directory.GetFiles(FolderPath, "*.*", SearchOption.TopDirectoryOnly));
var depsRoot = options.DepsFolder;
bool useNone = true;
bool useOpenAL = false;
bool useXAudio2 = false;
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
useNone = true;
useOpenAL = true;
//useXAudio2 = true;
break;
case TargetPlatform.XboxOne:
case TargetPlatform.UWP:
case TargetPlatform.XboxScarlett:
useXAudio2 = true;
break;
case TargetPlatform.Linux:
useOpenAL = true;
break;
case TargetPlatform.PS4:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS4", "Engine", "Audio"));
options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_PS4");
break;
case TargetPlatform.Android:
useOpenAL = true;
break;
case TargetPlatform.Switch:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "Switch", "Engine", "Audio"));
options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_SWITCH");
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
if (useNone)
{
options.SourcePaths.Add(Path.Combine(FolderPath, "None"));
options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_NONE");
}
if (useOpenAL)
{
options.SourcePaths.Add(Path.Combine(FolderPath, "OpenAL"));
options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_OPENAL");
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
case TargetPlatform.UWP:
options.OutputFiles.Add(Path.Combine(depsRoot, "OpenAL32.lib"));
options.DependencyFiles.Add(Path.Combine(depsRoot, "OpenAL32.dll"));
break;
case TargetPlatform.Linux:
options.OutputFiles.Add(Path.Combine(depsRoot, "libopenal.a"));
break;
case TargetPlatform.Android:
options.OutputFiles.Add(Path.Combine(depsRoot, "libopenal.a"));
options.Libraries.Add("OpenSLES");
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
}
if (useXAudio2)
{
options.SourcePaths.Add(Path.Combine(FolderPath, "XAudio2"));
options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_XAUDIO2");
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
case TargetPlatform.XboxOne:
case TargetPlatform.UWP:
case TargetPlatform.XboxScarlett:
options.OutputFiles.Add("xaudio2.lib");
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
}
options.PrivateDependencies.Add("AudioTool");
}
/// <inheritdoc />
public override void GetFilesToDeploy(List<string> files)
{
files.AddRange(Directory.GetFiles(FolderPath, "*.h", SearchOption.TopDirectoryOnly));
}
}