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GoaLitiuM/FlaxEngine
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dadb9207b9b4763422c7a5db4311be00f812e13e
FlaxEngine/Source
History
Wojtek Figat dadb9207b9 Fix Json asset cooking to properly serialize whole asset data even if modified at runtime
2023-03-13 16:00:27 +01:00
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Editor
Fix Json asset cooking to properly serialize whole asset data even if modified at runtime
2023-03-13 16:00:27 +01:00
Engine
Fix Json asset cooking to properly serialize whole asset data even if modified at runtime
2023-03-13 16:00:27 +01:00
Platforms
Update NUnit to 3.16.1
2023-01-10 14:26:26 +01:00
Shaders
Minor fix
2023-02-18 22:23:59 +01:00
ThirdParty
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
2023-02-28 15:51:05 +01:00
Tools
Merge branch 'libstdcpp_version' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-libstdcpp_version
2023-02-28 15:52:49 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Fix Tag natvis debugger print
2023-02-27 12:43:20 +01:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
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Logo.png
…
resource.h
…
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