509 lines
18 KiB
C++
509 lines
18 KiB
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#if PLATFORM_WIN32
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#include "Win32Network.h"
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#include "Engine/Core/Log.h"
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#include <WinSock2.h>
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#include <WS2ipdef.h>
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#include <WS2tcpip.h>
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#define SOCKGROUP_ITEMSIZE 16
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static_assert(sizeof(NetworkSocket::Data) >= sizeof(SOCKET), "NetworkSocket::Data is not big enough to contains SOCKET !");
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static_assert(sizeof(NetworkEndPoint::Data) >= sizeof(sockaddr_in6), "NetworkEndPoint::Data is not big enough to contains sockaddr_in6 !");
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static_assert(SOCKGROUP_ITEMSIZE >= sizeof(pollfd), "SOCKGROUP_ITEMSIZE macro is not big enough to contains pollfd !");
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// @formatter:off
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static const IN6_ADDR v4MappedPrefix = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00 } };
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// @formatter:on
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static String GetErrorMessage(int error)
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{
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wchar_t* s = nullptr;
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FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), reinterpret_cast<LPWSTR>(&s), 0, nullptr);
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String str(s);
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LocalFree(s);
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return str;
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}
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static String GetLastErrorMessage()
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{
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return GetErrorMessage(WSAGetLastError());
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}
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static int GetAddrSize(const sockaddr& addr)
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{
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return addr.sa_family == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);
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}
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static int GetAddrSizeFromEP(NetworkEndPoint& endPoint)
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{
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return endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);
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}
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static bool CreateEndPointFromAddr(sockaddr* addr, NetworkEndPoint& endPoint)
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{
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uint32 size = GetAddrSize(*addr);
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uint16 port;
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void* paddr;
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if (addr->sa_family == AF_INET6)
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{
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paddr = &((sockaddr_in6*)addr)->sin6_addr;
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port = ntohs(((sockaddr_in6*)addr)->sin6_port);
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}
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else if (addr->sa_family == AF_INET)
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{
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paddr = &((sockaddr_in*)addr)->sin_addr;
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port = ntohs(((sockaddr_in*)addr)->sin_port);
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}
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else
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{
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LOG(Error, "Unable to create endpoint, sockaddr must be INET or INET6! Family : {0}", addr->sa_family);
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return true;
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}
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char ip[INET6_ADDRSTRLEN];
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if (inet_ntop(addr->sa_family, paddr, ip, INET6_ADDRSTRLEN) == nullptr)
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{
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LOG(Error, "Unable to extract address from sockaddr! Error : {0}", GetLastErrorMessage());
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return true;
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}
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char strPort[6];
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_itoa(port, strPort, 10);
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endPoint.IPVersion = addr->sa_family == AF_INET6 ? NetworkIPVersion::IPv6 : NetworkIPVersion::IPv4;
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memcpy(endPoint.Data, addr, size);
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return false;
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}
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static void TranslateSockOptToNative(NetworkSocketOption option, int32* level, int32* name)
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{
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switch (option)
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{
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#define SOCKOPT(OPTENUM, OPTLEVEL, OPTNAME) case OPTENUM: *level = OPTLEVEL; *name = OPTNAME; break;
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SOCKOPT(NetworkSocketOption::Debug, SOL_SOCKET, SO_DEBUG)
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SOCKOPT(NetworkSocketOption::ReuseAddr, SOL_SOCKET, SO_REUSEADDR)
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SOCKOPT(NetworkSocketOption::KeepAlive, SOL_SOCKET, SO_KEEPALIVE)
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SOCKOPT(NetworkSocketOption::DontRoute, SOL_SOCKET, SO_DONTROUTE)
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SOCKOPT(NetworkSocketOption::Broadcast, SOL_SOCKET, SO_BROADCAST)
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SOCKOPT(NetworkSocketOption::UseLoopback, SOL_SOCKET, SO_USELOOPBACK)
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SOCKOPT(NetworkSocketOption::Linger, SOL_SOCKET, SO_LINGER)
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SOCKOPT(NetworkSocketOption::OOBInline, SOL_SOCKET, SO_OOBINLINE)
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SOCKOPT(NetworkSocketOption::SendBuffer, SOL_SOCKET, SO_SNDBUF)
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SOCKOPT(NetworkSocketOption::RecvBuffer, SOL_SOCKET, SO_RCVBUF)
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SOCKOPT(NetworkSocketOption::SendTimeout, SOL_SOCKET, SO_SNDTIMEO)
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SOCKOPT(NetworkSocketOption::RecvTimeout, SOL_SOCKET, SO_RCVTIMEO)
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SOCKOPT(NetworkSocketOption::Error, SOL_SOCKET, SO_ERROR)
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SOCKOPT(NetworkSocketOption::NoDelay, IPPROTO_TCP, TCP_NODELAY)
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SOCKOPT(NetworkSocketOption::IPv6Only, IPPROTO_IPV6, IPV6_V6ONLY)
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SOCKOPT(NetworkSocketOption::Mtu, IPPROTO_IP, IP_MTU)
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SOCKOPT(NetworkSocketOption::Type, SOL_SOCKET, SO_TYPE)
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#undef SOCKOPT
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default:
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*level = 0;
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*name = 0;
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break;
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}
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}
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bool Win32Network::CreateSocket(NetworkSocket& socket, NetworkProtocol proto, NetworkIPVersion ipv)
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{
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socket.Protocol = proto;
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socket.IPVersion = ipv;
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const uint8 family = socket.IPVersion == NetworkIPVersion::IPv6 ? AF_INET6 : AF_INET;
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const uint8 stype = socket.Protocol == NetworkProtocol::Tcp ? SOCK_STREAM : SOCK_DGRAM;
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const uint8 prot = socket.Protocol == NetworkProtocol::Tcp ? IPPROTO_TCP : IPPROTO_UDP;
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SOCKET sock;
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if ((sock = ::socket(family, stype, prot)) == INVALID_SOCKET)
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{
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LOG(Error, "Can't create native socket! Error : {0}", GetLastErrorMessage());
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return true;
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}
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memcpy(socket.Data, &sock, sizeof(sock));
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unsigned long value = 1;
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if (ioctlsocket(sock, FIONBIO, &value) == SOCKET_ERROR)
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{
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LOG(Error, "Can't set socket to NON-BLOCKING type! Error : {0}", GetLastErrorMessage());
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return true;
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}
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return false;
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}
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bool Win32Network::DestroySocket(NetworkSocket& socket)
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{
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const SOCKET sock = *(SOCKET*)socket.Data;
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if (sock != INVALID_SOCKET)
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{
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closesocket(sock);
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return false;
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}
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LOG(Warning, "Unable to delete socket INVALID_SOCKET! Socket : {0}", sock);
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return true;
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}
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bool Win32Network::SetSocketOption(NetworkSocket& socket, NetworkSocketOption option, int32 value)
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{
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int32 optlvl = 0;
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int32 optnme = 0;
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TranslateSockOptToNative(option, &optlvl, &optnme);
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if (setsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)&value, sizeof(value)) == SOCKET_ERROR)
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{
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LOG(Warning, "Unable to set socket option ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
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return true;
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}
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return false;
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}
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bool Win32Network::GetSocketOption(NetworkSocket& socket, NetworkSocketOption option, int32& value)
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{
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int32 optlvl = 0;
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int32 optnme = 0;
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TranslateSockOptToNative(option, &optlvl, &optnme);
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int32 size;
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if (getsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)&value, &size) == SOCKET_ERROR)
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{
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LOG(Warning, "Unable to get socket option ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
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return true;
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}
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return false;
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}
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bool Win32Network::ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint)
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{
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const int size = GetAddrSizeFromEP(endPoint);
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if (connect(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR)
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{
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK)
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return false;
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LOG(Error, "Unable to connect socket to address! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetErrorMessage(error));
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return true;
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}
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return false;
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}
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bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint)
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{
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if (socket.IPVersion != endPoint.IPVersion)
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{
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LOG(Error, "Can't bind socket to end point, Socket.IPVersion != EndPoint.IPVersion! Socket : {0}", *(SOCKET*)socket.Data);
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return true;
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}
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const int size = GetAddrSizeFromEP(endPoint);
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if (bind(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR)
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{
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LOG(Error, "Unable to bind socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
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return true;
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}
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return false;
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}
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bool Win32Network::Listen(NetworkSocket& socket, uint16 queueSize)
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{
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if (listen(*(SOCKET*)socket.Data, (int32)queueSize) == SOCKET_ERROR)
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{
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LOG(Error, "Unable to listen ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
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return true;
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}
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return false;
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}
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bool Win32Network::Accept(NetworkSocket& serverSocket, NetworkSocket& newSocket, NetworkEndPoint& newEndPoint)
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{
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if (serverSocket.Protocol != NetworkProtocol::Tcp)
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{
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LOG(Warning, "Can't accept connection on UDP socket! Socket : {0}", *(SOCKET*)serverSocket.Data);
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return true;
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}
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SOCKET sock;
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sockaddr_in6 addr;
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int32 size = sizeof(sockaddr_in6);
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if ((sock = accept(*(SOCKET*)serverSocket.Data, (sockaddr*)&addr, &size)) == INVALID_SOCKET)
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{
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK)
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return false;
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LOG(Warning, "Unable to accept incoming connection! Socket : {0} Error : {1}", *(SOCKET*)serverSocket.Data, GetErrorMessage(error));
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return true;
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}
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memcpy(newSocket.Data, &sock, sizeof(sock));
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memcpy(newEndPoint.Data, &addr, size);
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newSocket.Protocol = serverSocket.Protocol;
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newSocket.IPVersion = serverSocket.IPVersion;
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if (CreateEndPointFromAddr((sockaddr*)&addr, newEndPoint))
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return true;
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return false;
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}
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bool Win32Network::IsReadable(NetworkSocket& socket)
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{
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pollfd entry;
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entry.fd = *(SOCKET*)socket.Data;
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entry.events = POLLRDNORM;
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if (WSAPoll(&entry, 1, 0) == SOCKET_ERROR)
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{
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK)
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return false;
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LOG(Error, "Unable to poll socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetErrorMessage(error));
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return false;
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}
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if (entry.revents & POLLRDNORM)
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return true;
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return false;
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}
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bool Win32Network::IsWritable(NetworkSocket& socket)
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{
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pollfd entry;
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entry.fd = *(SOCKET*)socket.Data;
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entry.events = POLLWRNORM;
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if (WSAPoll(&entry, 1, 0) == SOCKET_ERROR)
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{
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK)
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return false;
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LOG(Error, "Unable to poll socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetErrorMessage(error));
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return false;
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}
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if (entry.revents & POLLWRNORM)
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return true;
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return false;
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}
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bool Win32Network::CreateSocketGroup(uint32 capacity, NetworkSocketGroup& group)
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{
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group.Data = (byte*)Platform::Allocate(capacity * SOCKGROUP_ITEMSIZE, 16);
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if (!group.Data)
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{
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LOG(Error, "Unable to malloc NetworkSocketGroup::Data ! Size : {0}", capacity * SOCKGROUP_ITEMSIZE);
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return true;
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}
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group.Capacity = capacity;
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for (uint32 i = 0; i < group.Capacity; i++)
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((pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE])->fd = -1;
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return false;
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}
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bool Win32Network::DestroySocketGroup(NetworkSocketGroup& group)
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{
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if (!group.Data)
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return true;
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Platform::Free(group.Data);
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return false;
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}
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int32 Win32Network::Poll(NetworkSocketGroup& group)
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{
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const int pollret = WSAPoll((pollfd*)group.Data, group.Count, 0);
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if (pollret == SOCKET_ERROR)
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LOG(Error, "Unable to poll socket group! Error : {0}", GetLastErrorMessage());
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return pollret;
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}
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bool Win32Network::GetSocketState(NetworkSocketGroup& group, uint32 index, NetworkSocketState& state)
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{
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if (index >= group.Capacity)
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return true;
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pollfd* pollptr = (pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE];
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state = NetworkSocketState::None;
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if (pollptr->revents & POLLERR)
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state |= NetworkSocketState::Error;
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if (pollptr->revents & POLLHUP)
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state |= NetworkSocketState::Disconnected;
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if (pollptr->revents & POLLNVAL)
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state |= NetworkSocketState::Invalid;
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if (pollptr->revents & POLLRDNORM)
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state |= NetworkSocketState::Readable;
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if (pollptr->revents & POLLWRNORM)
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state |= NetworkSocketState::Writeable;
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return false;
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}
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int32 Win32Network::AddSocketToGroup(NetworkSocketGroup& group, NetworkSocket& socket)
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{
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if (group.Count >= group.Capacity)
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return -1;
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pollfd pollinfo;
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pollinfo.fd = *(SOCKET*)socket.Data;
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pollinfo.events = POLLRDNORM | POLLWRNORM;
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for (uint32 i = 0; i < group.Capacity; i++)
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{
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if (((pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE])->fd == -1)
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{
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*(pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE] = pollinfo;
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group.Count++;
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return i;
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}
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}
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return -1;
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}
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bool Win32Network::GetSocketFromGroup(NetworkSocketGroup& group, uint32 index, NetworkSocket& socket)
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{
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if (index >= group.Capacity)
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return true;
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SOCKET s = ((pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE])->fd;
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memcpy(socket.Data, &s, sizeof(s));
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int32 value;
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if (GetSocketOption(socket, NetworkSocketOption::Type, value))
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return true;
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if (value == SOCK_DGRAM)
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socket.Protocol = NetworkProtocol::Udp;
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else if (value == SOCK_STREAM)
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socket.Protocol = NetworkProtocol::Tcp;
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else
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socket.Protocol = NetworkProtocol::Undefined;
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return false;
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}
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void Win32Network::RemoveSocketFromGroup(NetworkSocketGroup& group, uint32 index)
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{
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if (((pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE])->fd != -1)
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{
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((pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE])->fd = -1;
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group.Count--;
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}
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}
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bool Win32Network::RemoveSocketFromGroup(NetworkSocketGroup& group, NetworkSocket& socket)
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{
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for (int i = 0; i < (int)group.Capacity; i++)
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{
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if (((pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE])->fd == *(SOCKET*)&socket.Data)
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{
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((pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE])->fd = -1;
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group.Count--;
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return false;
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}
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}
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return true;
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}
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void Win32Network::ClearGroup(NetworkSocketGroup& group)
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{
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for (uint32 i = 0; i < group.Capacity; i++)
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((pollfd*)&group.Data[i * SOCKGROUP_ITEMSIZE])->fd = -1;
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group.Count = 0;
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}
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int32 Win32Network::WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint)
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{
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if (endPoint != nullptr && socket.IPVersion != endPoint->IPVersion)
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{
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LOG(Error, "Unable to send data, Socket.IPVersion != EndPoint.IPVersion! Socket : {0}", *(SOCKET*)socket.Data);
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return -1;
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}
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uint32 size;
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if (endPoint == nullptr && socket.Protocol == NetworkProtocol::Tcp)
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{
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if ((size = send(*(SOCKET*)socket.Data, (const char*)data, length, 0)) == SOCKET_ERROR)
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{
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LOG(Error, "Unable to send data! Socket : {0} Data Length : {1} Error : {2}", *(SOCKET*)socket.Data, length, GetLastErrorMessage());
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return -1;
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}
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}
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else if (endPoint != nullptr && socket.Protocol == NetworkProtocol::Udp)
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{
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if ((size = sendto(*(SOCKET*)socket.Data, (const char*)data, length, 0, (const sockaddr*)endPoint->Data, GetAddrSizeFromEP(*endPoint))) == SOCKET_ERROR)
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{
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LOG(Error, "Unable to send data! Socket : {0} Data Length : {1} Error : {2}", *(SOCKET*)socket.Data, length, GetLastErrorMessage());
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return -1;
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}
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}
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else
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{
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// TODO: better explanation
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LOG(Error, "Unable to send data! Socket : {0} Data Length : {1}", *(SOCKET*)socket.Data, length);
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return -1;
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}
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return size;
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}
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int32 Win32Network::ReadSocket(NetworkSocket socket, byte* buffer, uint32 bufferSize, NetworkEndPoint* endPoint)
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{
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uint32 size;
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if (endPoint == nullptr)
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{
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if ((size = recv(*(SOCKET*)socket.Data, (char*)buffer, bufferSize, 0)) == SOCKET_ERROR)
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{
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK)
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return 0;
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LOG(Error, "Unable to read data! Socket : {0} Buffer Size : {1} Error : {2}", *(SOCKET*)socket.Data, bufferSize, GetErrorMessage(error));
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return -1;
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}
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}
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else
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{
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int32 addrsize = sizeof(sockaddr_in6);
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sockaddr_in6 addr;
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if ((size = recvfrom(*(SOCKET*)socket.Data, (char*)buffer, bufferSize, 0, (sockaddr*)&addr, &addrsize)) == SOCKET_ERROR)
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{
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LOG(Error, "Unable to read data! Socket : {0} Buffer Size : {1} Error : {2}", *(SOCKET*)socket.Data, bufferSize, GetLastErrorMessage());
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return -1;
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}
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if (CreateEndPointFromAddr((sockaddr*)&addr, *endPoint))
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return true;
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}
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return size;
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}
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bool Win32Network::CreateEndPoint(const String& address, const String& port, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable)
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{
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INT status;
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addrinfoW hints;
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addrinfoW* info;
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = ipv == NetworkIPVersion::IPv6 ? AF_INET6 : ipv == NetworkIPVersion::IPv4 ? AF_INET : AF_UNSPEC;
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hints.ai_flags |= AI_ADDRCONFIG;
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hints.ai_flags |= AI_V4MAPPED;
|
|
if (bindable)
|
|
hints.ai_flags = AI_PASSIVE;
|
|
// Consider using NUMERICHOST/NUMERICSERV if address is a valid Ipv4 or IPv6 so we can skip some look up ( potentially slow when resolving host names )
|
|
if ((status = GetAddrInfoW(address.IsEmpty() ? nullptr : *address, port.IsEmpty() ? nullptr : *port, &hints, &info)) != 0)
|
|
{
|
|
LOG(Error, "Unable to query info for address : {0}::{1} Error : {2}", address, port, gai_strerror(status));
|
|
return true;
|
|
}
|
|
if (info == nullptr)
|
|
{
|
|
LOG(Error, "Unable to resolve address! Address : {0}::{1}", address, port);
|
|
return true;
|
|
}
|
|
if (CreateEndPointFromAddr(info->ai_addr, endPoint))
|
|
{
|
|
FreeAddrInfoW(info);
|
|
return true;
|
|
}
|
|
FreeAddrInfoW(info);
|
|
return false;
|
|
}
|
|
|
|
NetworkEndPoint Win32Network::RemapEndPointToIPv6(NetworkEndPoint& endPoint)
|
|
{
|
|
if (endPoint.IPVersion == NetworkIPVersion::IPv6)
|
|
{
|
|
LOG(Warning, "Unable to remap EndPoint, already in IPv6 format!");
|
|
return endPoint;
|
|
}
|
|
|
|
NetworkEndPoint pv6;
|
|
sockaddr_in* addr4 = (sockaddr_in*)endPoint.Data;
|
|
sockaddr_in6* addr6 = (sockaddr_in6*)pv6.Data;
|
|
const SCOPE_ID scope = SCOPEID_UNSPECIFIED_INIT;
|
|
|
|
// Can be replaced by windows built-in macro IN6ADDR_SETV4MAPPED()
|
|
memset(addr6, 0, sizeof(sockaddr_in6));
|
|
addr6->sin6_family = AF_INET6;
|
|
addr6->sin6_scope_struct = scope;
|
|
addr6->sin6_addr = v4MappedPrefix;
|
|
addr6->sin6_port = addr4->sin_port;
|
|
memcpy(&addr6->sin6_addr.u.Byte[12], &addr4->sin_addr, 4); // :::::FFFF:XXXX:XXXX X=IPv4
|
|
pv6.IPVersion = NetworkIPVersion::IPv6;
|
|
|
|
return pv6;
|
|
}
|
|
|
|
#endif
|