83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#if PLATFORM_SDL && PLATFORM_MAC
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#include "SDLWindow.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Collections/Array.h"
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#include "Engine/Engine/CommandLine.h"
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#include "Engine/Engine/Engine.h"
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#include "Engine/Engine/Time.h"
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#include "Engine/Graphics/RenderTask.h"
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#include "Engine/Input/Input.h"
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#include "Engine/Input/Mouse.h"
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#include "Engine/Platform/IGuiData.h"
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#include "Engine/Platform/MessageBox.h"
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#include "Engine/Platform/Platform.h"
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#include "Engine/Platform/WindowsManager.h"
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#include "Engine/Platform/Base/DragDropHelper.h"
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#include "Engine/Platform/SDL/SDLClipboard.h"
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#include "Engine/Platform/Unix/UnixFile.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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#include "Engine/Platform/Linux/IncludeX11.h"
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#include <SDL3/SDL_events.h>
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#include <SDL3/SDL_hints.h>
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#include <SDL3/SDL_messagebox.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_system.h>
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#include <SDL3/SDL_timer.h>
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#include <SDL3/SDL_video.h>
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bool SDLPlatform::InitInternal()
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{
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return false;
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}
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bool SDLPlatform::UsesWindows()
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{
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return false;
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}
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bool SDLPlatform::UsesWayland()
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{
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return false;
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}
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bool SDLPlatform::UsesX11()
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{
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return false;
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}
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void SDLPlatform::PreHandleEvents()
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{
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}
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void SDLPlatform::PostHandleEvents()
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{
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}
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bool SDLWindow::HandleEventInternal(SDL_Event& event)
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{
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return false;
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}
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void SDLPlatform::SetHighDpiAwarenessEnabled(bool enable)
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{
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// TODO: This is now called before Platform::Init, ensure the scaling is changed accordingly during Platform::Init (see ApplePlatform::SetHighDpiAwarenessEnabled)
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}
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DragDropEffect SDLWindow::DoDragDrop(const StringView& data)
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{
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return DragDropEffect::None;
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}
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DragDropEffect SDLWindow::DoDragDrop(const StringView& data, const Float2& offset, Window* dragSourceWindow)
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{
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Show();
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return DragDropEffect::None;
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}
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#endif
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