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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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dec9fbd74b7418778c36232fbc2207c1949f528d
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat 4a42aa8c44 Fix fog to be usable for transparent materials (if enabled)
#1408
2023-12-26 13:54:12 +01:00
..
Features
Fix fog to be usable for transparent materials (if enabled)
2023-12-26 13:54:12 +01:00
Decal.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
Deformable.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
GPUParticles.shader
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
2022-07-31 22:20:38 +02:00
GUI.shader
Add "View Size" node for GUI materials
2022-06-13 22:25:55 +03:00
Particle.shader
Fix ribbon particles triangle indices ordering to prevent artifacts
2023-02-03 13:30:48 +01:00
PostProcess.shader
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Surface.shader
Revert Depth Offset (wrong impl, can be done later)
2023-01-31 14:22:37 +01:00
Terrain.shader
Add support for 32 bit indices for the terrain chunk geometry
2023-02-14 13:14:04 +01:00
VolumeParticle.shader
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
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