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df8418da2593eb0aa1439a444ec1d1e2b1bdfe4a
FlaxEngine/Source/Engine/Utilities
History
nothingTVatYT 6c32e4a842 force DeepClone() to use runtime class
2023-11-18 05:34:34 +01:00
..
Crc.cpp
…
Crc.h
…
Delaunay2D.h
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Encryption.cpp
Various improvements to serialization of data encoded via Base64 to Json
2023-07-13 13:10:34 +02:00
Encryption.h
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Extensions.cs
force DeepClone() to use runtime class
2023-11-18 05:34:34 +01:00
HtmlParser.cs
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MeshDataCache.cs
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Nameof.h
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Noise.cpp
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Noise.h
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PerlinNoise.cs
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RectPack.h
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Screenshot.cpp
Cleanup and improve code from #1109
2023-05-28 16:12:32 +02:00
Screenshot.h
Tweak a few classes, add the Base classes.
2023-05-10 12:46:54 -04:00
State.cs
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StateMachine.cpp
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StateMachine.cs
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StateMachine.h
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StringConverter.h
Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
2023-07-03 12:10:06 +02:00
StringUtils.cs
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
TextProcessing.cpp
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TextProcessing.h
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TextWriter.h
Upgrade Editor analytics from deprecated Universal Analytics to the latest GA4
2023-05-08 11:40:20 +02:00
TypeUtils.cs
Remove debug code leftover from 4755c42d70
2023-03-27 17:35:56 +02:00
Utilities.Build.cs
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Utils.cs
Fix nullable warnings
2023-06-28 20:09:01 +02:00
VariantUtils.cs
Add casting to variant in large worlds build
2023-11-14 12:41:59 +01:00
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